<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[点点滴滴]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/toddmi</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; toddmi]]></copyright><item><title><![CDATA[Bee-Framework初探]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/19839277</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/19839277</guid><author>toddmi</author><pubDate>Mon, 24 Feb 2014 20:11:30 +0800</pubDate><description><![CDATA[安装cocopods：http://ilikeido.iteye.com/blog/1881390


Bee-Framework论坛：http://forum.bee-framework.com/index.php
github地址：https://github.com/gavinkwoe/BeeFramework]]></description><category></category></item><item><title><![CDATA[Effective Objective-C]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/19347675</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/19347675</guid><author>toddmi</author><pubDate>Mon, 17 Feb 2014 19:37:02 +0800</pubDate><description><![CDATA[http://esoftmobile.com/2013/08/10/effective-objective-c/




本文是针对 《Effective Objective-C》 一书的代码解读，笔者并没有看过原书，只是通过阅读该书的 代码 ，并结合相应的主题，来臆测作者可能要表达的内容并用自己的语言来描述出来。


Chapter 1: Accustoming Yourself]]></description><category></category></item><item><title><![CDATA[使用Github来管理xcode4中的代码片段]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/18074289</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/18074289</guid><author>toddmi</author><pubDate>Fri, 10 Jan 2014 09:24:55 +0800</pubDate><description><![CDATA[代码模块可以缩短我们敲代码的时间，再也不用敲那些重复重复再重复的代码块了~
转载至：http://blog.devtang.com/blog/2012/02/04/use-git-to-manage-code-snippets/ 




代码片段介绍


xcode4引入了一个新feature: code snippets，在整个界面的右下角，可以通过快捷键：cmd + ctr]]></description><category></category></item><item><title><![CDATA[我常用的Vim和Bash配置]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/17996999</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/17996999</guid><author>toddmi</author><pubDate>Wed, 08 Jan 2014 13:07:54 +0800</pubDate><description><![CDATA[换电脑之后常需要重新配置Bash和Vim，很麻烦，给大家分享一篇配置的文章，和我的配置很相似！
转载至：http://xiaoxia.org/2012/07/19/my-vim-bash-configuration/




经常切换到新环境下工作，例如VPS变更了，电脑换了，OS换了等。无论是哪个发行版的Linux，还是哪个版本的OSX或BSD，只需要配置一下Bash和Vim这两个使]]></description><category></category></item><item><title><![CDATA[iOS捡漏拾遗（更新中...）]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/17995585</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/17995585</guid><author>toddmi</author><pubDate>Wed, 08 Jan 2014 13:07:33 +0800</pubDate><description><![CDATA[1.UILocalNotification本地通知
初始化一个UILocalNotification对象，在程序任意位置发送通知：
	[[UIApplication sharedApplication] scheduleLocalNotification:notification];
AppDelegate中接收本地通知的函数处理：
	- (void)application:(UIAppl]]></description><category></category></item><item><title><![CDATA[没事找事]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/17994633</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/17994633</guid><author>toddmi</author><pubDate>Wed, 08 Jan 2014 12:52:29 +0800</pubDate><description><![CDATA[对于不通用方法，不需要独立成函数的，使用block让逻辑更紧凑。
试用block块：
1.afterDelay ---> dispatch_after()
	[self performSelector:@selector(setSelectMenu:) withObject:cell afterDelay:0.5];
---->输入dispatch_after会有GCD块的提示，这个很方便]]></description><category></category></item><item><title><![CDATA[github入门]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8992340</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8992340</guid><author>toddmi</author><pubDate>Thu, 30 May 2013 09:22:01 +0800</pubDate><description><![CDATA[http://alexrezit.42qu.com/10500774点击打开链接
http://www.wojilu.com/Forum1/Topic/2116
http://www.cnblogs.com/zhangjing230/archive/2012/05/09/2489745.html

http://www.worldhello.net/gotgithub/



ht]]></description><category></category></item><item><title><![CDATA[UIView你知道多少]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8982232</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8982232</guid><author>toddmi</author><pubDate>Mon, 27 May 2013 22:33:35 +0800</pubDate><description><![CDATA[转载至：http://www.cnblogs.com/likwo/archive/2011/06/18/2084192.html
相当不错的一篇文章，深入浅出的讲解了UIView的相关知识，推荐给大家阅读，大神请飘过。

曾经有人这么说过，在iphone里你看到的，摸到的，都是UIView，所以UIView在iphone开发里具有非常重要的作用。那么UIView我们到底知道多少呢。请看看下面]]></description><category></category></item><item><title><![CDATA[CGBitmapContextCreate 在配备Retina的设备上绘制模糊的 解决方法]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8933366</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8933366</guid><author>toddmi</author><pubDate>Thu, 16 May 2013 09:05:22 +0800</pubDate><description><![CDATA[问题：在通过UIGraphicsGetCurrentContext得到的CGContextRef上画文字,在Retina设备上显示高清,
但是通过CGBitmapContextCreate得到的CGContextRef上画文字,在Retina设备上显示很模糊










原理：我们必须手动处理自己使用我们的x和y的比例因子为视网膜分辨率，

CGContextR]]></description><category></category></item><item><title><![CDATA[UIApplication 与 UIApplicationDelegate]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8877934</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8877934</guid><author>toddmi</author><pubDate>Thu, 02 May 2013 22:01:52 +0800</pubDate><description><![CDATA[UIApplication 是iPhone应用程序的开始并且负责初始化并显示UIWindow，并负责加载应用程序的第一个UIView到UIWindow窗体中。 UIApplication的另一个任务是帮助管理应用程序的生命周期，而UIApplication通过一个名字为 UIApplicationDelegate的代理类来履行这个任务。尽管UIApplication会负责接收事件，而 UIAppl]]></description><category></category></item><item><title><![CDATA[mac 10.8上搭建svn服务器]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8799132</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8799132</guid><author>toddmi</author><pubDate>Sun, 14 Apr 2013 10:35:14 +0800</pubDate><description><![CDATA[借鉴文章：http://wicrewoft.blog.51cto.com/210706/1031831
中午碰到两个问题，一个
1.


SVN authorization failed异常  
http://blog.163.com/ask_rent@yeah/blog/static/139893663201102011632559/



主要原因是组配置不对，直接[/]就]]></description><category></category></item><item><title><![CDATA[iOS中客户端与服务器连接相关]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8689787</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8689787</guid><author>toddmi</author><pubDate>Tue, 19 Mar 2013 01:05:11 +0800</pubDate><description><![CDATA[网络开发环境配置：
http://www.cnblogs.com/dotey/archive/2011/05/10/2041966.html
http://www.tekuba.net/program/237/


IPhone之ASIFormDataRequest POST操作架构设计： http://blog.sina.com.cn/s/blog_4adf31ea0100o3f1.h]]></description><category></category></item><item><title><![CDATA[谈谈iOS Animation]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8686657</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8686657</guid><author>toddmi</author><pubDate>Mon, 18 Mar 2013 12:58:52 +0800</pubDate><description><![CDATA[很喜欢这个blog的网站风格，里面的文章都是博主用心写的，推荐给大家。
              转载至 ：http://geeklu.com/2012/09/animation-in-ios/




零.前言

这里没有太多的代码细节,只是探索iOS动画的基本概念,以及其抽象模型,数学基础等.我们学习一个知识的时候一般有两个部分,抽象部分和形象部分,抽象好比语言的语法,是规则]]></description><category></category></item><item><title><![CDATA[关于苹果程序升级安装的一点注意]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8663719</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8663719</guid><author>toddmi</author><pubDate>Tue, 12 Mar 2013 15:01:07 +0800</pubDate><description><![CDATA[开始时对程序进行升级安装，苹果会修改程序沙盒的标识名]]></description><category></category></item><item><title><![CDATA[UIWebView相关]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8646071</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8646071</guid><author>toddmi</author><pubDate>Thu, 07 Mar 2013 13:13:26 +0800</pubDate><description><![CDATA[参考网址： 
（stringByEvaluatingJavaScriptFromString的使用方法）http://www.uml.org.cn/mobiledev/201108181.asp   
（ iphone 获取UIWebView内Html方法）http://blog.youkuaiyun.com/diyagoanyhacker/article/details/6564897 
（IOS U]]></description><category></category></item><item><title><![CDATA[[CALayer release]: message sent to deallocated instance]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8619284</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8619284</guid><author>toddmi</author><pubDate>Wed, 27 Feb 2013 20:38:51 +0800</pubDate><description><![CDATA[被这个错误困扰很久，[CALayer release]: message sent to deallocated instance。。。
最后根据这边文章 ： http://stackoverflow.com/questions/7402171/calayer-release-message-sent-to-deallocated-instance
通过profile，然后zoombie跑一下]]></description><category></category></item><item><title><![CDATA[wpp项目的一些记录]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8569952</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8569952</guid><author>toddmi</author><pubDate>Mon, 04 Feb 2013 21:04:45 +0800</pubDate><description><![CDATA[1.如果viewController都是通过push和pop来管理的，那rootViewController相当是个单例了，可以考虑写成单例
2.一个button通过addtarget添加响应事件后，响应的函数参数(id)sender就是那个view，通过view的subviews和super可以得到相应的父view和子view进行view的管理，而不需要去写成成员变量进行管理
3.删除vie]]></description><category></category></item><item><title><![CDATA[关闭Parallels虚拟机网卡]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8494791</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8494791</guid><author>toddmi</author><pubDate>Fri, 11 Jan 2013 19:21:23 +0800</pubDate><description><![CDATA[1. sudo vim /Library/Preferences/Parallels/network.desktop.xml    ＃命令行敲入前面的部分，意思是编辑这个文件，这时候需要你输入自己的mac用户密码来进行权限的确认。

2、在这个文件中找到如下的字段Shared Networking 将这行下面那行中的 1
 改为0。
3、接下来修改对这端Host
 Only Networ]]></description><category></category></item><item><title><![CDATA[ios输入框随键盘上下移动动画]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8487330</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8487330</guid><author>toddmi</author><pubDate>Wed, 09 Jan 2013 21:03:18 +0800</pubDate><description><![CDATA[#pragma mark - keyboard up and down
 
 - (void)addKeyboardEvents
 {
     [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotificatio]]></description><category></category></item><item><title><![CDATA[IOS之文件夹创建、删除，图片在本地的保存和加载]]></title><link>https://blog.youkuaiyun.com/toddmi/article/details/8204102</link><guid>https://blog.youkuaiyun.com/toddmi/article/details/8204102</guid><author>toddmi</author><pubDate>Tue, 20 Nov 2012 15:51:59 +0800</pubDate><description><![CDATA[// get file absolutely path in the caches directory
 NSString* pathInCacheDirectory(NSString *fileName)
 {
     NSArray *cachePaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomai]]></description><category></category></item></channel></rss>