最近在看DirectX11的教程,我对dx的接触也只是皮毛,边看边学吧。
看看网上只有w18767104183翻译了前三章,想着能不能继续他翻译一点呢,希望自己能一起成长。
点击图片是官方网站,译文点csdn的链接
DirectX 11 Tutorials
![]() | Tutorial 1: Setting up DirectX 11 with Visual Studio http://blog.youkuaiyun.com/w18767104183/article/details/7542658 |
![]() | Tutorial 2: Creating a Framework and Window http://blog.youkuaiyun.com/w18767104183/article/details/7548394 |
![]() | Tutorial 3: Initializing DirectX 11 上:http://blog.youkuaiyun.com/w18767104183/article/details/7551405 下:http://blog.youkuaiyun.com/tdl1001/article/details/7888489 |
![]() | Tutorial 4: Buffers, Shaders, and HLSL |
![]() | Tutorial 5: Texturing |
![]() | Tutorial 6: Diffuse Lighting |
![]() | Tutorial 7: 3D Model Rendering |
![]() | Tutorial 8: Loading Maya 2011 Models |
![]() | Tutorial 9: Ambient Lighting |
![]() | Tutorial 10: Specular Lighting |
![]() | Tutorial 11: 2D Rendering |
![]() | Tutorial 12: Font Engine |
![]() | Tutorial 13: Direct Input |
![]() | Tutorial 14: Direct Sound |
![]() | Tutorial 15: FPS, CPU Usage, and Timers |
![]() | Tutorial 16: Frustum Culling |
![]() | Tutorial 17: Multitexturing and Texture Arrays |
![]() | Tutorial 18: Light Maps |
![]() | Tutorial 19: Alpha Mapping |
![]() | Tutorial 20: Bump Mapping |
![]() | Tutorial 21: Specular Mapping |
![]() | Tutorial 22: Render to Texture |
![]() | Tutorial 23: Fog |
![]() | Tutorial 24: Clipping Planes |
![]() | Tutorial 25: Texture Translation |
![]() | Tutorial 26: Transparency |
![]() | Tutorial 27: Reflection |
![]() | Tutorial 28: Screen Fades |
![]() | Tutorial 29: Water |
![]() | Tutorial 30: Multiple Point Lights |
![]() | Tutorial 31: 3D Sound |
![]() | Tutorial 32: Glass and Ice |
![]() | Tutorial 33: Fire |
![]() | Tutorial 34: Billboarding |
![]() | Tutorial 35: Depth Buffer |
![]() | Tutorial 36: Blur |
![]() | Tutorial 37: Instancing |
![]() | Tutorial 38: Hardware Tessellation |
![]() | Tutorial 39: Particle Systems |
![]() | Tutorial 40: Shadow Mapping |
![]() | Tutorial 41: Multiple Light Shadow Mapping |
![]() | Tutorial 42: Soft Shadows |
![]() | Tutorial 43: Projective Texturing |
![]() | Tutorial 44: Projected Light Maps |
![]() | Tutorial 45: Managing Multiple Shaders |
![]() | Tutorial 46: Glow |
![]() | Tutorial 47: Coming Soon... |