UIImage* frontImage = [[UIImage alloc]initWithCGImage:imp.reimage];
UIGraphicsBeginImageContext(self.bounds.size);
[backimage drawAtPoint:CGPointMake(0,0)];
[frontImage drawAtPoint:CGPointMake(0,0)];
UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[frontImage release];
currentScreen = newImage;