- using System.Runtime.InteropServices;//动画效果命名空间
- //动画效果类型选项
- public const Int32 AW_HOR_POSITIVE = 0X00000001;//与NEGATIVE
- public const Int32 AW_HOR_NEGATIVE = 0X00000002;//自左先右显示窗口,当使用AW-CENTER时,被忽略
- public const Int32 AW_VER_POSITIVE = 0X00000004;//自上而下
- public const Int32 AW_VER_NEGATIVE = 0X00000008;//与AW—VER-POSITIV
- public const Int32 AW_CENTER_POSITIVE = 0X0000010;//若使用了AW_HIDE,窗口向内重叠,
- //未使用AW-HIDE,则向外扩展
- // public const Int32 AW_HOR_POSITIVE = 0X00000001;
- public const Int32 AW_HIDE = 0X00010000;
- public const Int32 AW_ACTIVATE = 0X00020000;
- public const Int32 AW_SLIDE = 0X00040000;
- public const Int32 AW_BLEND = 0X00080000;
- [DllImportAttribute("user32.dll")]//声明使用WINDOW的API函数ANIMATEWINDOW:参数说明:HWND-》目标窗口句柄,DWTIME-》动画持续时间,值越大时间越长;DWWLAGS-》动画效果类型选项
- private static extern bool AnimateWindow(IntPtr hwnd, int dwTime, int dwFlags);
- AnimateWindow(this.Handle, 3000, AW_SLIDE + AW_VER_NEGATIVE);
- //放在时件下面
- AnimateWindow(this.Handle ,3000,AW_SLIDE+AW_VER_NEGATIVE+AW_HIDE);//退出时结束动画
C#程序运行效果
最新推荐文章于 2024-12-15 16:48:48 发布