import java.util.ArrayList;
import java.util.Scanner;
public class Main {
public static void main(String[] args){
Scanner in= new Scanner(System.in);
int n=in.nextInt();
StringBuilder sb= new StringBuilder();
for ( int i= 0 ;i<n;i++){ //将将甲乙出示的锤子剪刀布一起存入到字符串sb中
String a=in.next();
sb.append(a);
String b=in.next();
sb.append(b);
}
String str=sb.toString(); //将sb字符串转化成String类型
char [] ch=str.toCharArray(); //将String类型转化为char类型
int num1= 0 ; //甲胜利的次数
int num2= 0 ; //甲乙双方平局的次数
int num3= 0 ; //甲方失败的次数
ArrayList<Character> list1= new ArrayList<Character>();
ArrayList<Character> list2= new ArrayList<Character>();
for ( int i= 0 ;i<ch.length;i++,i++){
int flag=judge(ch[i],ch[i+ 1 ]); //若返回1,则甲胜利;若返回0,则双方平手;若返回-1,则甲失败。
switch (flag){
case 1 : ++num1;
list1.add(ch[i]);
break ;
case 0 : ++num2;
break ;
case - 1 : ++num3;
list2.add(ch[i+ 1 ]);
break ;
}
}
char max1=MaxGesture(list1);
char max2=MaxGesture(list2);
System.out.println(num1+ " " +num2+ " " +num3); //输出甲胜负平次数
System.out.println(num3+ " " +num2+ " " +num1); //输出乙胜负平次数
System.out.println(max1+ " " +max2); //输出甲乙胜出使用最多的手势
in.close();
}
private static char MaxGesture(ArrayList<Character> list) {
String str=list.toString();
char [] ch=str.toCharArray();
int numc= 0 ;
int numj= 0 ;
int numb= 0 ;
char Max= 'A' ;
for ( int i= 0 ;i<ch.length;i++){
if (ch[i]== 'C' )
++numc;
else if (ch[i]== 'J' )
++numj;
else if (ch[i]== 'B' )
++numb;
}
if ((numc>numj && numc>numb) || (numc==numj && numc>numb) || (numc>numj && numj==numb))
Max= 'C' ;
else if (numj>numc && numj>numb)
Max= 'J' ;
else if ((numb>numc && numb>numj) || (numb==numj && numb==numc) || (numc==numj && numb>numc) ||(numb==numc && numb>numj) || (numb==numj && numb>numc))
Max= 'B' ;
return Max;
}
private static int judge( char c, char d) {
int num=- 2 ;
if (c== 'C' &&d== 'J' || c== 'B' &&d== 'C' || c== 'J' &&d== 'B' )
num= 1 ;
else if (c== 'C' &&d== 'C' || c== 'J' &&d== 'J' ||c== 'B' &&d== 'B' )
num= 0 ;
else if (c== 'J' &&d== 'C' || c== 'C' &&d== 'B' || c== 'B' &&d== 'J' )
num=- 1 ;
return num;
}
}
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