Android 自定义TextView实现文字渐变动画

本文介绍了如何在Android中自定义TextView实现文字颜色渐变动画,详细步骤包括创建自定义View、设置属性以及动画实现,帮助开发者打造动态的UI效果。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >


效果图:

代码:

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Shader;
import android.util.AttributeSet;
import android.widget.TextView;

/**
 * Created by Administrator on 2017/8/4.
 */

public class MyTextView extends TextView {
    private LinearGradient mLinearGradient;
    private Matrix mGradientMatrix;
    private Paint mPaint;
    private int mViewWidth = 0;
    private int mTranslate = 0;

    private boolean mAnimating = true;
    private int delta = 15;
    public MyTextView(Context ctx)
    {
        this(ctx,null);
    }

    public MyTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        if (mViewWidth == 0) {
            mViewWidth = getMeasuredWidth();
            if (mViewWidth > 0) {
                mPaint = getPaint();
                String text = getText().toString();
                // float textWidth = mPaint.measureText(text);
                int size;
                if(text.length()>0)
                {
                    size = mViewWidth*2/text.length();
                }else{
                    size = mViewWidth;
                }
                mLinearGradient = new LinearGradient(-size, 0, 0, 0,
                        new int[] { 0x33ffffff, 0xffffffff, 0x33ffffff },
                        new float[] { 0, 0.5f, 1 }, Shader.TileMode.CLAMP); //边缘融合
                mPaint.setShader(mLinearGradient);
                mGradientMatrix = new Matrix();
            }
        }
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        int length = Math.max(length(), 1);
        if (mAnimating && mGradientMatrix != null) {
            float mTextWidth = getPaint().measureText(getText().toString());
            mTranslate += delta;
            if (mTranslate > mTextWidth+1 || mTranslate<1) {
                delta  = -delta;
            }
            mGradientMatrix.setTranslate(mTranslate, 0);
            mLinearGradient.setLocalMatrix(mGradientMatrix);
            postInvalidateDelayed(30);
        }
    }

}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值