http://hi.baidu.com/qingshanyin/blog/item/7271448b67d242799e2fb419.html
1、ACE提供的树实现为红黑树,名为ACE_RB_Tree,接口与映射表类似,其实现实际上是一个值容器。类型定义是:
ACE_RB_Tree
2、测试类:Tree_Practice.h
#include "ace/RB_Tree.h"
#include "DataElement.h"
//红黑树类型封装成助手模板类Little helper class
//EXT_ID--键值类型,INT_ID--元素类型
template<class EXT_ID,class INT_ID>
class Tree:public ACE_RB_Tree<EXT_ID,INT_ID,ACE_Less_Than<EXT_ID>,ACE_Null_Mutex>
{};
//键类型:
class Tree_Test
{
public:
//测试总函数
int run(void)
{
ACE_TRACE(ACE_TEXT("Tree_Test::run"));
ACE_DEBUG((LM_DEBUG,ACE_TEXT("Using ACE_RB_Tree/n")));
DataElement *d=0;
for(int i=0;i<100;i++)
{
//树中的元素全部在堆中创建
ACE_NEW_RETURN(d,DataElement(i),-1);
//将元素插入到树中,插入复杂度是O(lgN)
int result=tree_.bind(i,d);
if(result!=0)
{
ACE_ERROR_RETURN((LM_ERROR,ACE_TEXT("%p/n"),ACE_TEXT("Bind")),-1);
}
}
//查找元素,查找复杂度也是O(lgN)
ACE_DEBUG((LM_DEBUG,ACE_TEXT("Using find:/n")));
for(int j=0;j<100;j++)
{
tree_.find(j,d);
ACE_DEBUG((LM_DEBUG,ACE_TEXT("%d:"),d->getData()));
}
ACE_DEBUG((LM_DEBUG,ACE_TEXT("/n")));
//前向迭代
this->iterate_forward();
//后向迭代
this->iterate_reverse();
//移除所有元素
ACE_ASSERT(this->remove_all()!=-1);
//前向迭代
this->iterate_forward();
return 0;
}
//前向迭代测试
//运行结果:0:1:2:...99
void iterate_forward(void)
{
ACE_TRACE(ACE_TEXT("Tree_Test::iterate_forward"));
ACE_DEBUG((LM_DEBUG,ACE_TEXT("Forward Iteration:/n")));
//前向迭代,注意迭代器Tree<int,DataElement*>::iterator
for(Tree<int,DataElement*>::iterator iter=tree_.begin();
iter!=tree_.end();iter++)
{
ACE_DEBUG((LM_DEBUG,ACE_TEXT("%d:"),(*iter).item()->getData()));
}
ACE_DEBUG((LM_DEBUG,ACE_TEXT("/n")));
}
//后向迭代测试
//运行结果:99:98:97:...0
void iterate_reverse(void)
{
ACE_TRACE(ACE_TEXT("Tree_Test::iterate_reverse"));
ACE_DEBUG((LM_DEBUG,ACE_TEXT("Reverse Iteration:/n")));
for(Tree<int,DataElement*>::reverse_iterator iter=tree_.rbegin();
iter!=tree_.rend();iter++)
{
ACE_DEBUG((LM_DEBUG,ACE_TEXT("%d:"),(*iter).item()->getData()));
}
ACE_DEBUG((LM_DEBUG,ACE_TEXT("/n")));
}
//移除所有元素
int remove_all(void)
{
ACE_TRACE(ACE_TEXT("Tree_Test::remove_all"));
ACE_DEBUG((LM_DEBUG,ACE_TEXT("Removing elements/n")));
//注意这里不能用迭代器,因为在删除操作或插入操作后,迭代器会失效
for(int i=0;i<100;i++)
{
DataElement* d=0;
//移除元素
int result=tree_.unbind(i,d);
if(result!=0)
{
ACE_ERROR_RETURN((LM_ERROR,ACE_TEXT("%p/n"),ACE_TEXT("Unbind")),-1);
}
ACE_ASSERT(d!=0);
//元素在堆中创建的,需要清理内存,否则将造成内存泄漏
delete d;
}
return 0;
}
private:
Tree<int,DataElement*> tree_;
};