import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication!, didFinishLaunchingWithOptions launchOptions: NSDictionary!) -> Bool
{
//创建window
window = UIWindow(frame: UIScreen.mainScreen().applicationFrame)
//创建controller
var ctrl = UIViewController()
window?.rootViewController = ctrl
//Button的创建方法是通过class函数创建的,而不是init构造
var button = UIButton.buttonWithType(UIButtonType.System) as UIButton
button.frame = CGRect(x: 90, y: 80, width: 140, height: 35)
button.setTitle("first", forState: UIControlState.Normal)
button.backgroundColor = UIColor.whiteColor()
button.addTarget(self, action: "touchDown:", forControlEvents: UIControlEvents.TouchDown)
ctrl.view.addSubview(button)
window?.backgroundColor = UIColor.grayColor()
window?.makeKeyAndVisible()
return true
}
//注意如果是要传入button过来,addTarget函数的action需要添加参数 “:”
func touchDown(btn:UIButton)
{
btn.setTitle("second", forState: UIControlState.Normal)
println("touchDown is called")
}
}
本文详细介绍了如何使用Swift语言在iOS应用中创建并操作按钮。从窗口和控制器的初始化,到按钮的设计、样式设置及点击事件响应,提供了一个完整的实现流程。包括按钮的基本属性配置、状态切换和事件监听,旨在帮助开发者快速掌握iOS应用中按钮的使用技巧。
173

被折叠的 条评论
为什么被折叠?



