<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[sun199206的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/sun199206</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; sun199206]]></copyright><item><title><![CDATA[iOS  获取网络类型]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/39552737</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/39552737</guid><author>sun199206</author><pubDate>Thu, 25 Sep 2014 15:46:39 +0800</pubDate><description><![CDATA[-(NSString *)getNetWorkState{
    UIApplication *app =[UIApplication
sharedApplication];
    NSArray *array =[[[app
valueForKeyPath:@"statusBar"]
valueForKeyPath:@"foregroundView"]
subviews];
 ]]></description><category></category></item><item><title><![CDATA[IOS生成同时支持armv7,armv7s,i386的静态库.a文件]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/38820919</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/38820919</guid><author>sun199206</author><pubDate>Mon, 25 Aug 2014 15:16:12 +0800</pubDate><description><![CDATA[转载自：http://www.cnblogs.com/wt616/p/IOS%E5%88%B6%E4%BD%9C%E9%9D%99%E6%80%81%E5%BA%93%E6%96%87%E4%BB%B6.html




许多第三方提供的.a文件（一般是那些SDK），嵌入到我们的xcode项目后，生成不会报错。

一部分粗心的SDK提供方，或者我们自己做的.a文件，就会有报错，常见的]]></description><category></category></item><item><title><![CDATA[ios与js交互，获取webview完整url，title，获取元素并赋值跳转]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/38586139</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/38586139</guid><author>sun199206</author><pubDate>Fri, 15 Aug 2014 15:45:11 +0800</pubDate><description><![CDATA[转载自:  http://blog.sina.com.cn/s/blog_6ae8b50d01011rri.html]]></description><category></category></item><item><title><![CDATA[截取图片的部分]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/30484435</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/30484435</guid><author>sun199206</author><pubDate>Fri, 13 Jun 2014 14:27:25 +0800</pubDate><description><![CDATA[-(UIImage *)getResultImageFrom:(UIImage *)image inRect:(CGRect) rect{
    CGImageRef sourceImageRef = [image 
CGImage];
    CGImageRef newImageRef = 
CGImageCreateWithImageInRect(sourceImageRef, r]]></description><category></category></item><item><title><![CDATA[截取部分视图作为图片，保存图片到相册]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/27688891</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/27688891</guid><author>sun199206</author><pubDate>Fri, 30 May 2014 16:23:10 +0800</pubDate><description><![CDATA[-(UIImage *)getResultImageFrom:(UIImageView *)imageView {
    UIGraphicsBeginImageContext(CGSizeMake(imageView.bounds.size.width , imageView.bounds.size.height ));
    [imageView.layer renderInContext]]></description><category></category></item><item><title><![CDATA[关于ZBar生成高密度二维码]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/27211597</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/27211597</guid><author>sun199206</author><pubDate>Tue, 27 May 2014 16:17:05 +0800</pubDate><description><![CDATA[如题，直接使用ZBarSDK 生成的二维码的密度可能达不到要求，]]></description><category></category></item><item><title><![CDATA[ios keyChain]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/27079163</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/27079163</guid><author>sun199206</author><pubDate>Mon, 26 May 2014 14:13:26 +0800</pubDate><description><![CDATA[一、在应用间利用KeyChain共享数据

       我们可以把KeyChain理解为一个Dictionary，所有数据都以key-value的形式存储，可以对这个Dictionary进行add、update、get、delete这四个操作。对于每一个应用来说，KeyChain都有两个访问区，私有区和公共区。私有区是一个sandbox，本程序存储的任何数据都对其他程序不可见。而要想在将存储]]></description><category></category></item><item><title><![CDATA[xcode5时代如何设置Architectures和Valid Architectures]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/25293571</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/25293571</guid><author>sun199206</author><pubDate>Thu, 08 May 2014 11:44:25 +0800</pubDate><description><![CDATA[目前ios的指令集有以下几种：
1，armv6,支持的机器iPhone,iPhone2,iPhone3G及对应的iTouch
2，armv7,支持的机器iPhone4,iPhone4S
3，armv7s,支持的机器iPhone5,iPhone5C
4，arm64，支持的机器：iPhone5S
机器对指令集的支持是向下兼容的，因此armv7的指令集是可以运行在iphone5S的，只是效率没]]></description><category></category></item><item><title><![CDATA[利用UIMotionEffect 实现UIAlertView那种随着设备在空间的移动而发生微移]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/24806683</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/24806683</guid><author>sun199206</author><pubDate>Wed, 30 Apr 2014 17:46:10 +0800</pubDate><description><![CDATA[//设置 UIInterpolatingMotionEffect *verticalMotionEffect =[[UIInterpolatingMotionEffect alloc]initWithKeyPath:@"center.y" type:UIInterpolatingMotionEffectTypeTiltAlongVerticalAxis];
    verticalMotionEf]]></description><category></category></item><item><title><![CDATA[UIViewKeyframeAnimation]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/24800973</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/24800973</guid><author>sun199206</author><pubDate>Wed, 30 Apr 2014 16:40:41 +0800</pubDate><description><![CDATA[[UIView animateKeyframesWithDuration:2.0 delay:0.0 options:UIViewKeyframeAnimationOptionCalculationModeLinear animations:^{
    [UIView addKeyframeWithRelativeStartTime:0.0 relativeDuration:1.0/3.0 an]]></description><category></category></item><item><title><![CDATA[使用tintColor改变图片的颜色]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/24792189</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/24792189</guid><author>sun199206</author><pubDate>Wed, 30 Apr 2014 15:01:23 +0800</pubDate><description><![CDATA[self.myImage.image =[self.myImage.image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate]]]></description><category></category></item><item><title><![CDATA[CABasicAnimation的基本使用方法（移动·旋转·放大·缩小）]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/24785861</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/24785861</guid><author>sun199206</author><pubDate>Wed, 30 Apr 2014 13:44:22 +0800</pubDate><description><![CDATA[CABasicAnimation类的使用方式就是基本的关键帧动画。

所谓关键帧动画，就是将Layer的属性作为KeyPath来注册，指定动画的起始帧和结束帧，然后自动计算和实现中间的过渡动画的一种动画方式。



CABasicAnimation的基本使用顺序
1.引用QuartzCore.framework

将"QuartzCore.framework"这个库添加到项目中。]]></description><category></category></item><item><title><![CDATA[The app references non-public selectors in Payload]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/24454341</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/24454341</guid><author>sun199206</author><pubDate>Fri, 25 Apr 2014 09:51:20 +0800</pubDate><description><![CDATA[在app提交appstore审核时可能会出现这样的cuo'w]]></description><category></category></item><item><title><![CDATA[图片的切换动画 CATransition]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23831651</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23831651</guid><author>sun199206</author><pubDate>Wed, 16 Apr 2014 11:23:22 +0800</pubDate><description><![CDATA[UIView* myView =[[UIView
alloc]initWithFrame:CGRectMake(100,
100, 200, 200)];
    imageOne =[[UIImageView
alloc]initWithImage:[UIImage
imageNamed:@"psb.jpeg"]];
    imageOne.frame =CGRectMake(0,]]></description><category></category></item><item><title><![CDATA[UIKit 继承图]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23691919</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23691919</guid><author>sun199206</author><pubDate>Mon, 14 Apr 2014 17:10:38 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[ios 调整Label上文字的行距]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23679905</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23679905</guid><author>sun199206</author><pubDate>Mon, 14 Apr 2014 15:05:48 +0800</pubDate><description><![CDATA[UILabel* label =[[UILabel alloc]initWithFrame:CGRectMake(100, 300, 100, 0)];
    label.numberOfLines =0;
    NSString* text =@"随便打几个字测试测试。。。。不知道字数够不够换行。。。。。";
    
    NSMutableAttributedString* attSt]]></description><category></category></item><item><title><![CDATA[object-c 分类和扩展]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23676403</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23676403</guid><author>sun199206</author><pubDate>Mon, 14 Apr 2014 14:25:05 +0800</pubDate><description><![CDATA[1， 扩展

#import 


@interface ClassA : UIView


-(void)printA;
@end


@interface ClassA () {    
    int oneData;
}
-(void)printD;
@end]]></description><category></category></item><item><title><![CDATA[App Icons on iPad and iPhone]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23666711</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23666711</guid><author>sun199206</author><pubDate>Mon, 14 Apr 2014 11:24:42 +0800</pubDate><description><![CDATA[官方介绍地址]]></description><category></category></item><item><title><![CDATA[iOS多线程编程之Grand Central Dispatch(GCD)介绍和使用]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23545113</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23545113</guid><author>sun199206</author><pubDate>Sat, 12 Apr 2014 17:48:17 +0800</pubDate><description><![CDATA[介绍：

Grand Central Dispatch 简称（GCD）是苹果公司开发的技术，以优化的应用程序支持多核心处理器和其他的对称多处理系统的系统。这建立在任务并行执行的线程池模式的基础上的。它首次发布在Mac OS X 10.6 ，iOS 4及以上也可用。
设计：

GCD的工作原理是：让程序平行排队的特定任务，根据可用的处理资源，安排他们在任何可用的处理器核心上执行任务。
]]></description><category></category></item><item><title><![CDATA[nil/Nil/NULL/NSNull]]></title><link>https://blog.youkuaiyun.com/sun199206/article/details/23429541</link><guid>https://blog.youkuaiyun.com/sun199206/article/details/23429541</guid><author>sun199206</author><pubDate>Fri, 11 Apr 2014 10:54:45 +0800</pubDate><description><![CDATA[理解“不存在”的概念不仅仅是一个哲学的问题，也是一个实际的问题。我们是有形宇宙的居民，而原因在于逻辑宇宙的存在不确定性。作为一个逻辑系统的物理体现，电脑面临一个棘手的问题，就是如何用存在表达不存在.

 

在Objective－C中，有几个不同种类的不存在。这样做的原因要追溯到一个频繁提及的NSHipster，讲解Objective-C如何在C的程序范例以及由Smalltalk启发的面向]]></description><category></category></item></channel></rss>