private static final int CORE_POOL_SIZE = CPU_COUNT + 1;//核心线程数 private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;//最大线程数 private static final long KEEP_ALIVE = 10L;//非核心线程超时时长
private static final ThreadFactory sThreadFactory = new ThreadFactory() { private final AtomicInteger mCount = new AtomicInteger(1); public Thread newThread(Runnable r) { return new Thread(r, "ImageLoader#" + mCount.getAndIncrement()); } }; public static final Executor THREAD_POOL_EXECUTOR = new ThreadPoolExecutor( CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), sThreadFactory);
private Handler mMainHandler = new Handler(Looper.getMainLooper()) { @Override public void handleMessage(Message msg) { LoaderResult result = (LoaderResult) msg.obj; ImageView imageView = result.imageView; String uri = (String) imageView.getTag(TAG_KEY_URI); if (uri.equals(result.uri)) { imageView.setImageBitmap(result.bitmap); } else { Log.w(TAG, "set image bitmap,but url has changed, ignored!"); } } };
Runnable loadBitmapTask = new Runnable() { @Override public void run() { Bitmap bitmap = loadBitmap(uri, reqWidth, reqHeight); if (bitmap != null) { LoaderResult result = new LoaderResult(imageView, uri, bitmap); mMainHandler.obtainMessage(MESSAGE_POST_RESULT, result).sendToTarget(); } } }; THREAD_POOL_EXECUTOR.execute(loadBitmapTask);Android中最常见的四类具有不同功能特性的线程池,它们都直接或间接地通过配置Thread poolexecutor来实现自己的功能特性,这四类线程池分别是 FixedThreadpoolCached,Cached ThreadPool, Scheduled Pool以及 SingleThreadExecutor。
public static ExecutorService newFixedThreadPool(int nThreads){ return new ThreadPoolExecutor(nThreads, nThreads, 0L, TimeUnit.MILLISECONDS, new LinkedBlockingDeque<Runnable>()); }
本文详细介绍了Android中自定义线程池的实现方式,并列举了四种常见线程池:FixedThreadPool、CachedThreadPool、ScheduledThreadPool及SingleThreadExecutor的功能特性。通过具体代码展示了线程池参数配置与任务执行流程。
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