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原创 windows定时关机
应某人要求写了一个定时关机程序,用c#做的,本来想写成batch但是考虑到ui过于丑陋,是用不便,lz喜欢batch但是考虑到是用人是小白。就算是用c#界面依旧很丑,毕竟本人不是ui设计师。附代码using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using
2012-03-08 11:20:09
409
原创 xith3D引擎在Eclipse环境下的配置
首先打开eclipse选择help--->install software 在弹出的对话框中Name如数Subclipse URL输入http://subclipse.tigris.org/update_1.6.x 因为我已经配置好了所以显示重复输入 点击OK 在弹出的对话框的checkbox中选择Subclipse 选择next 根据系统提示完成,然后重启eclipse
2011-10-26 20:34:52
1458
原创 java打砖块游戏初稿
package test; import java.awt.*; import java.awt.event.*; import javax.swing.Timer; import java.util.Random; public class PinBang { //define table size private final int TABLE_WIDTH=300; privat
2011-10-22 22:55:20
2067
1
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00
365
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00
397
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00
459
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00
357
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00
359
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:03:00
420
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
430
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
312
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
443
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
337
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
361
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
319
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
291
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
304
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
338
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
307
原创 翻翻看游戏实现逻辑
<br />using System;<br />using System.Collections.Generic;<br />using System.ComponentModel;<br />using System.Data;<br />using System.Drawing;<br />using System.Linq;<br />using System.Text;<br />using System.Collections;<br />using System.Windows.Forms;<
2011-05-18 21:02:00
354
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