import pygame
from GameSprite import *
class Bullet(GameSprite):
“”“子弹精灵”""
def __init__(self):
super().__init__("./images/images/bullet1.png", -20)
self.down_index = 0
def update(self):
super().update()
# 判断是否超出屏幕,如果是,从精灵组删除
if self.rect.bottom < 0:
self.kill()