分组
Groups in Godot work like tags you might have come across in other software. A node can be added to as many groups as desired. This is a useful feature for organizing large scenes. There are two ways to add nodes to groups. The first is from the UI, using the Groups button under the Node panel:


本文详细介绍了Godot游戏引擎中分组功能的使用方法。分组类似于标签,可以将节点添加到多个组中,便于大型场景的组织管理。文章提供了两种添加节点到组的方式:一是通过用户界面,使用Node面板下的Groups按钮;二是通过脚本编程实现。
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