JavaSE-多线程(5.2)- ReentrantLock (源码解析,公平模式)
ReentrantLock 解释
ReentrantLock 是 java JUC 包(java.util.concurrent)下的可重入锁工具类,具体功能实现依赖AbstractQueuedSynchronizer(AQS,抽象队列同步器),AQS 内部维护了一个变量 private volatile int state; 默认为 0,当线程上锁以后值变成 1 (state 值改变通过 CAS 实现),没有获取到锁的线程会加入等待对列。
ReentrantLock 使用举例
通过一个例子来分析 ReentrantLock 的执行原理:
public class FairLockAndNonFairLockTest {
static class Task implements Runnable {
private final ReentrantLock lock;
private volatile int count = 0;
public Task(boolean fair) {
this.lock = new ReentrantLock(fair);
}
@Override
public void run() {
for (int i = 0; i < 3; i++) {
doTask();
}
}
private void doTask() {
lock.lock();
try {
System.out.println("任务开始。。。, 线程:" + Thread.currentThread().getName() + " , count=" + count);
count++;
sleep(500);
System.out.println("任务结束。。。, 线程:" + Thread.currentThread().getName() + " , count=" + count);
printQueuedThreads(lock);
} finally {
lock.unlock();
}
}
}
public static void sleep(long millis) {
try {
Thread.sleep(millis);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
public static void printQueuedThreads(ReentrantLock lock) {
Class<ReentrantLock> reentrantLockClass = (Class<ReentrantLock>) lock.getClass();
try {
// getQueuedThreads 方法访问权限是 protected ,所以通过反射方式访问
Method getQueuedThreads = reentrantLockClass.getDeclaredMethod("getQueuedThreads");
getQueuedThreads.setAccessible(true);
// 获取 aqs 中的线程队列
List<Thread> list = (List<Thread>) getQueuedThreads.invoke(lock);
// 看 getQueuedThreads 方法源码可知,它的顺序是从tail开始 加入list的,这里给它倒过来,从 head 开始
Collections.reverse(list);
System.out.println(list);
} catch (NoSuchMethodException e) {
throw new RuntimeException(e);
} catch (InvocationTargetException e) {
throw new RuntimeException(e);
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
public static void main(String[] args) {
Task task = new Task(true);
for (int i = 0; i < 5; i++) {
new Thread(task, "t" + (i + 1)).start();
// 稍微延迟启动,让线程按顺序创建和启动
sleep(10);
}
}
}
以上代码中启动了5个线程,它们各自都会执行task任务,每个task任务会循环3次调用 doTask 方法,doTask方法有加锁操作,每执行一次 count 加1,并且在doTask方法中会打印当前等待队列中的线程。
查看运行结果(是否和你预期一致?):
任务开始。。。, 线程:t1 , count=0
任务结束。。。, 线程:t1 , count=1
[Thread[t2,5,main], Thread[t3,5,main], Thread[t4,5,main], Thread[t5,5,main]]
任务开始。。。, 线程:t2 , count=1
任务结束。。。, 线程:t2 , count=2
[Thread[t3,5,main], Thread[t4,5,main], Thread[t5,5,main], Thread[t1,5,main]]
任务开始。。。, 线程:t3 , count=2
任务结束。。。, 线程:t3 , count=3
[Thread[t4,5,main], Thread[t5,5,main], Thread[t1,5,main], Thread[t2,5,main]]
任务开始。。。, 线程:t4 , count=3
任务结束。。。, 线程:t4 , count=4
[Thread[t5,5,main], Thread[t1,5,main], Thread[t2,5,main], Thread[t3,5,main]]
任务开始。。。, 线程:t5 , count=4
任务结束。。。, 线程:t5 , count=5
[Thread[t1,5,main], Thread[t2,5,main], Thread[t3,5,main], Thread[t4,5,main]]
任务开始。。。, 线程:t1 , count=5
任务结束。。。, 线程:t1 , count=6
[Thread[t2,5,main], Thread[t3,5,main], Thread[t4,5,main], Thread[t5,5,main]]
任务开始。。。, 线程:t2 , count=6
任务结束。。。, 线程:t2 , count=7
[Thread[t3,5,main], Thread[t4,5,main], Thread[t5,5,main], Thread[t1,5,main]]
任务开始。。。, 线程:t3 , count=7
任务结束。。。, 线程:t3 , count=8
[Thread[t4,5,main], Thread[t5,5,main], Thread[t1,5,main], Thread[t2,5,main]]
任务开始。。。, 线程:t4 , count=8
任务结束。。。, 线程:t4 , count=9
[Thread[t5,5,main], Thread[t1,5,main], Thread[t2,5,main], Thread[t3,5,main]]
任务开始。。。, 线程:t5 , count=9
任务结束。。。, 线程:t5 , count=10
[Thread[t1,5,main], Thread[t2,5,main], Thread[t3,5,main], Thread[t4,5,main]]
任务开始。。。, 线程:t1 , count=10
任务结束。。。, 线程:t1 , count=11
[Thread[t2,5,main], Thread[t3,5,main], Thread[t4,5,main], Thread[t5,5,main]]
任务开始。。。, 线程:t2 , count=11
任务结束。。。, 线程:t2 , count=12
[Thread[t3,5,main], Thread[t4,5,main], Thread[t5,5,main]]
任务开始。。。, 线程:t3 , count=12
任务结束。。。, 线程:t3 , count=13
[Thread[t4,5,main], Thread[t5,5,main]]
任务开始。。。, 线程:t4 , count=13
任务结束。。。, 线程:t4 , count=14
[Thread[t5,5,main]]
任务开始。。。, 线程:t5 , count=14
任务结束。。。, 线程:t5 , count=15
[]
以上,由于线程启动后 sleep(10); 所以总是线程 t1 先执行,其他线程由于竞争不到锁会依次加入到等待队列中,当线程 t1 执行完 1 次后,t1释放锁,t1 会继续循环,但是由于是公平模式,所以 t1 会加入到等待队列,t2 成功获取锁继续执行,依次交替执行。
ReentrantLock 源码解析
ReentrantLock 源码如下:
package java.util.concurrent.locks;
import java.util.concurrent.TimeUnit;
import java.util.Collection;
/**
* @since 1.5
* @author Doug Lea
*/
public class ReentrantLock implements Lock, java.io.Serializable {
private static final long serialVersionUID = 7373984872572414699L;
/** Synchronizer providing all implementation mechanics */
private final Sync sync;
/**
* Base of synchronization control for this lock. Subclassed
* into fair and nonfair versions below. Uses AQS state to
* represent the number of holds on the lock.
*/
abstract static class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = -5179523762034025860L;
/**
* Performs {@link Lock#lock}. The main reason for subclassing
* is to allow fast path for nonfair version.
*/
abstract void lock();
/**
* Performs non-fair tryLock. tryAcquire is implemented in
* subclasses, but both need nonfair try for trylock method.
*/
final boolean nonfairTryAcquire(int acquires) {
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
}
else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0) // overflow
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
protected final boolean tryRelease(int releases) {
int c = getState() - releases;
if (Thread.currentThread() != getExclusiveOwnerThread())
throw new IllegalMonitorStateException();
boolean free = false;
if (c == 0) {
free = true;
setExclusiveOwnerThread(null);
}
setState(c);
return free;
}
protected final boolean isHeldExclusively() {
// While we must in general read state before owner,
// we don't need to do so to check if current thread is owner
return getExclusiveOwnerThread() == Thread.currentThread();
}
final ConditionObject newCondition() {
return new ConditionObject();
}
// Methods relayed from outer class
final Thread getOwner() {
return getState() == 0 ? null : getExclusiveOwnerThread();
}
final int getHoldCount() {
return isHeldExclusively() ? getState() : 0;
}
final boolean isLocked() {
return getState() != 0;
}
/**
* Reconstitutes the instance from a stream (that is, deserializes it).
*/
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
s.defaultReadObject();
setState(0); // reset to unlocked state
}
}
/**
* Sync object for non-fair locks
*/
static final class NonfairSync extends Sync {
private static final long serialVersionUID = 7316153563782823691L;
/**
* Performs lock. Try immediate barge, backing up to normal
* acquire on failure.

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