<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[springleaf2的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/springleaf2</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; springleaf2]]></copyright><item><title><![CDATA[python简单搭建web文件系统服务]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/134136746</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/134136746</guid><author>springleaf2</author><pubDate>Tue, 31 Oct 2023 11:30:23 +0800</pubDate><description><![CDATA[python 文件系统 web]]></description><category></category></item><item><title><![CDATA[cocoscreator一次性加载resources全部的资源]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/127364144</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/127364144</guid><author>springleaf2</author><pubDate>Mon, 17 Oct 2022 15:16:28 +0800</pubDate><description><![CDATA[1：一次性加载全部资源，这样就不用每次都异步load了。2：根据路径获取对应的资源。]]></description><category></category></item><item><title><![CDATA[cocoscreator 使用内置自带的资源和生成单色图片]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/127280308</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/127280308</guid><author>springleaf2</author><pubDate>Wed, 12 Oct 2022 12:12:13 +0800</pubDate><description><![CDATA[cocoscreator 内置 自带 资源]]></description><category></category></item><item><title><![CDATA[ts枚举的替代方案]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/125272656</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/125272656</guid><author>springleaf2</author><pubDate>Tue, 14 Jun 2022 09:59:08 +0800</pubDate><description><![CDATA[ts枚举的替代方案]]></description><category></category></item><item><title><![CDATA[windows node全局安装，require不了的解决方案]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/124888108</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/124888108</guid><author>springleaf2</author><pubDate>Fri, 20 May 2022 17:57:20 +0800</pubDate><description><![CDATA[node全局安装了模块，还是require不了模块的，这种情况是因为没有设置环境变量，可以通过新建系统变量，名称为 node_path, 值为 C:\Users\26913\AppData\Roaming\npm\node_modules，具体的值需要根据自己的 npm -g 的路径设置




...]]></description><category></category></item><item><title><![CDATA[cocoscreator物理系统简单使用示例]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/124636884</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/124636884</guid><author>springleaf2</author><pubDate>Sat, 07 May 2022 18:37:47 +0800</pubDate><description><![CDATA[1：创建两个节点，block和group，实现的效果是block在重力的影响不断下落，直到碰到了group地板后停止



2：block与group节点都挂载RigidBody组件和PhysicsBoxCollider组件（不是BoxCollider），group的RigidBody的type属性设置成static

3：编写脚本


protected onLoad(): void {
    
    cc.director.getPhysicsManager().enabled = true // ]]></description><category></category></item><item><title><![CDATA[cocoscreator的游戏背景适配方案]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/124423398</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/124423398</guid><author>springleaf2</author><pubDate>Tue, 26 Apr 2022 11:10:34 +0800</pubDate><description><![CDATA[1：设置canvas默认分辨率为1280*720, 缩放模式为FitHeight

2:这里创建两个sprite单色的控件，背景控件bg和ui的控件，bg大小为1400*720， ui大小为1280*720



3：打开浏览器，调成1500*720的分辨率, 如果没有这个分辨率，可以在修改boot.js的文件进行新增, 参考路径D:\creator2.4.7\resources\static\preview-templates.boot.js



这里我们发现会两边留有黑边，其实，一般的手机宽高比为1.]]></description><category></category></item><item><title><![CDATA[cocoscreator java简单回调js脚本]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123421706</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123421706</guid><author>springleaf2</author><pubDate>Fri, 11 Mar 2022 12:22:59 +0800</pubDate><description><![CDATA[1：回调可以使用cocos提供的Cocos2dxJavascriptJavaBridge类，需要注意的是Cocos2dxJavascriptJavaBridge是不能直接调用的，需要配合Cocos2dxHelper.runOnGLThread使用，也就是需要在cocos的线程下调用，不然会不生效或者线程报错


Cocos2dxHelper.runOnGLThread(new Runnable() {
    @Override
    public void run() {
        String ]]></description><category></category></item><item><title><![CDATA[js简单补0策略与格式化时间戳]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123348998</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123348998</guid><author>springleaf2</author><pubDate>Tue, 08 Mar 2022 11:17:01 +0800</pubDate><description><![CDATA[// 补0
export function fillZero(text, totalLenght) {
    let str = Array(totalLenght).join("0") + text
    return str.slice(-totalLenght)
}

// 服务器的时间转换成日期
export function getServerDate(time, splitText="-") {
    let date = new Date(time * 1000);
    let y.]]></description><category></category></item><item><title><![CDATA[js sort排序]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123282438</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123282438</guid><author>springleaf2</author><pubDate>Fri, 04 Mar 2022 18:01:12 +0800</pubDate><description><![CDATA[let topId = 2

        let list = [
            {
                "level" : 3,
                id : 1
            },
            {
                "level" : 2,
                id : 2
            },
            {
                "level" : 4,
      ...]]></description><category></category></item><item><title><![CDATA[postman简单上手教程]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123272687</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123272687</guid><author>springleaf2</author><pubDate>Fri, 04 Mar 2022 11:19:38 +0800</pubDate><description><![CDATA[1：postman浏览器已经停止更新了，所以下面介绍的是app版本

2：打开postman，创建自己的测试目录，点加号创建，这里我创建了test_project



3：点add a request创建一个http请求



4：这里我创建了一个post请求，然后在保存，最后点send发送数据





5：返回数据后，调整为json格式







6：最后重命名接口名称



7：添加说明



8：把返回的json内容拷贝到documentation内容里，这样下次在进来的时候就不用再请求...]]></description><category></category></item><item><title><![CDATA[cocoscreator使用webview控件]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123067795</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123067795</guid><author>springleaf2</author><pubDate>Tue, 22 Feb 2022 14:37:11 +0800</pubDate><description><![CDATA[cocoscreator使用webview控件


webview.url = "https://blog.youkuaiyun.com"

// 这里设置百度的页面会报错


]]></description><category></category></item><item><title><![CDATA[cocoscreator简单搭建webserver服务]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123051647</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123051647</guid><author>springleaf2</author><pubDate>Mon, 21 Feb 2022 17:19:19 +0800</pubDate><description><![CDATA[cocoscreator简单搭建webserver服务
]]></description><category></category></item><item><title><![CDATA[cocoscreator web端游戏界面去除信息和全屏居中显示]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/123046748</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/123046748</guid><author>springleaf2</author><pubDate>Mon, 21 Feb 2022 14:32:31 +0800</pubDate><description><![CDATA[cocoscreator web端游戏界面去除信息和居中显示
]]></description><category></category></item><item><title><![CDATA[cocoscreator2.4 jsb自动绑定]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/122690211</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/122690211</guid><author>springleaf2</author><pubDate>Tue, 25 Jan 2022 18:27:28 +0800</pubDate><description><![CDATA[1：本文的基础是建立在官方的文档上的，官方文档https://docs.cocos.com/creator/2.4/manual/zh/advanced-topics/jsb-auto-binding.html，由于官方也是引用别人的文档连接，所以文档里有些东西是creator旧版本的，但基本思路是一致的，下面的主要是围绕不同的做说明

2：
...]]></description><category></category></item><item><title><![CDATA[cocoscreator 解决局域网其他电脑无法访问的问题]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/122618923</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/122618923</guid><author>springleaf2</author><pubDate>Fri, 21 Jan 2022 12:38:01 +0800</pubDate><description><![CDATA[出现这种问题一般都是电脑里面的防火墙造成的，设置下出入站规则就可以了，步骤看图操作，下面是个人的window10操作

1：



2：



3：



4：cocoscreator全部改成绿色






]]></description><category></category></item><item><title><![CDATA[cocoscreator 浏览器调试技巧]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/122617159</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/122617159</guid><author>springleaf2</author><pubDate>Fri, 21 Jan 2022 11:07:48 +0800</pubDate><description><![CDATA[1：查看下载文件的顺序和时间




]]></description><category></category></item><item><title><![CDATA[cocoscreator jni快速使用完整示例]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/122602748</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/122602748</guid><author>springleaf2</author><pubDate>Thu, 20 Jan 2022 15:29:12 +0800</pubDate><description><![CDATA[cocoscreator 使用jni完整示例
]]></description><category></category></item><item><title><![CDATA[pyqt5 弹出文件选择框和目录框]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/122565003</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/122565003</guid><author>springleaf2</author><pubDate>Tue, 18 Jan 2022 17:46:09 +0800</pubDate><description><![CDATA[def showInputDialog(self):

    self.default_input_dir = self.default_input_dir or os.getcwd()
    fileInfo = QFileDialog.getOpenFileName(self, "选择文件", os.getcwd(), "plist Files(*.plist)")
    filename = fileInfo[0]

    if filename != "":
        self.de.]]></description><category></category></item><item><title><![CDATA[javah生成java头文件]]></title><link>https://blog.youkuaiyun.com/springleaf2/article/details/122557479</link><guid>https://blog.youkuaiyun.com/springleaf2/article/details/122557479</guid><author>springleaf2</author><pubDate>Tue, 18 Jan 2022 12:59:32 +0800</pubDate><description><![CDATA[1:新建文件夹exportjni, com, a 和 Testjni.java，目录结构如下



2：Testjni.java代码


package com.a;

public class Testjni {
    public native String callNative();
}


3：运行cmd

cd到Test.jni所在的目录，编译java代码，生成class文件



4：输入 javah -classpath C:\Users\26913\Desktop\exportjni -.]]></description><category></category></item></channel></rss>