#include "stdafx.h"
#include <gl/glut.h>
GLsizei winWidth=500,winHeight=500;
void init(void)
{
glClearColor(1.0,1.0,1.0,0.0);
}
void displayWirePolyhedra(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.0,0.0,1.0);
gluLookAt(5.0,5.0,5.0,0.0,0.0,0.0,0.0,1.0,0.0);
glScalef(1.5,2.0,1.0);
glutWireCube(1.0);
glScalef(0.8,0.5,0.8);
glTranslatef(-6.0,-5.0,0.0);
glutWireDodecahedron( );
// glutSolidDodecahedron( );
glTranslatef(8.6,8.6,2.0);
glutWireTetrahedron();
glTranslatef(-3.0,-1.0,0.0);
glutWireOctahedron();
glScalef(0.8,0.8,1.0);
&
#include <gl/glut.h>
GLsizei winWidth=500,winHeight=500;
void init(void)
{
glClearColor(1.0,1.0,1.0,0.0);
}
void displayWirePolyhedra(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.0,0.0,1.0);
gluLookAt(5.0,5.0,5.0,0.0,0.0,0.0,0.0,1.0,0.0);
glScalef(1.5,2.0,1.0);
glutWireCube(1.0);
glScalef(0.8,0.5,0.8);
glTranslatef(-6.0,-5.0,0.0);
glutWireDodecahedron( );
// glutSolidDodecahedron( );
glTranslatef(8.6,8.6,2.0);
glutWireTetrahedron();
glTranslatef(-3.0,-1.0,0.0);
glutWireOctahedron();
glScalef(0.8,0.8,1.0);
&