【C#】串口操作实用类

2007年03月27日 19:32:00

做工业通信有很长时间了,特别是串口(232/485),有VB/VC/C各种版本的串口操作代码,这些代码也经过了多年的现场考验,应该说是比较健壮的代码,但是目前却没有C#相对成熟的串口操作代码,最近用Moxa的设备开发基于WinCE5.0的串口操作代码,所以就扩充完善了一下串口操作,特别是SendCommand函数,这是我比较常用的主从通信代码,不喜欢用事件或线程接数据,在规定的超时时间内直接循环判断要接收的数据。

下面是具体的代码:

public class PortData
{
public event PortDataReceivedEventHandle Received;
public event SerialErrorReceivedEventHandler Error;
public SerialPort port;
public bool ReceiveEventFlag = false; //接收事件是否有效 false表示有效

public PortData(string sPortName, int baudrate,Parity parity,SerialInterface.SerialMode mode)
{
port
= new SerialPort(sPortName, baudrate, parity, 8, StopBits.One);
port.RtsEnable
= true;
port.ReadTimeout
= 3000;
port.DataReceived
+= new SerialDataReceivedEventHandler(DataReceived);
port.ErrorReceived
+= new SerialErrorReceivedEventHandler(ErrorEvent);
}

~PortData()
{
Close();
}
public void Open()
{
if (!port.IsOpen)
{
port.Open();
}
}

public void Close()
{
if (port.IsOpen)
{
port.Close();
}
}
//数据发送
public void SendData(byte[] data)
{
if (port.IsOpen)
{
port.Write(data,
0, data.Length);
}
}
public void SendData(byte[] data,int offset,int count)
{
if (port.IsOpen)
{
port.Write(data, offset, count);
}
}
//发送命令
public int SendCommand(byte[] SendData, ref byte[] ReceiveData,int Overtime)
{

if(port.IsOpen)
{
ReceiveEventFlag
= true; //关闭接收事件
port.DiscardInBuffer(); //清空接收缓冲区
port.Write(SendData, 0, SendData.Length);
int num=0,ret=0;
while (num++ > Overtime)
{
if (port.BytesToRead <= ReceiveData.Length) break;
System.Threading.Thread.Sleep(
1);
}
if (port.BytesToRead <= ReceiveData.Length)
ret
= port.Read(ReceiveData, 0, ReceiveData.Length);
ReceiveEventFlag
= false; //打开事件
return ret;
}
return -1;
}

public void ErrorEvent(object sender, SerialErrorReceivedEventArgs e)
{
if (Error != null) Error(sender, e);
}
//数据接收
public void DataReceived(object sender, SerialDataReceivedEventArgs e)
{
//禁止接收事件时直接退出
if (ReceiveEventFlag) return;

byte[] data = new byte[port.BytesToRead];
port.Read(data,
0, data.Length);
if (Received != null) Received(sender, new PortDataReciveEventArgs(data));
}

public bool IsOpen()
{
return port.IsOpen;
}
}
public delegate void PortDataReceivedEventHandle(object sender, PortDataReciveEventArgs e);
public class PortDataReciveEventArgs : EventArgs
{
public PortDataReciveEventArgs()
{
this.data = null;
}

public PortDataReciveEventArgs(byte[] data)
{
this.data = data;
}

private byte[] data;

public byte[] Data
{
get { return data; }
set { data = value; }
}
}

【附注】1~9 串口的名称是 "COMx:",<9的以前用////.//COMx:比较好使,但是在moxa 661设备上却不行,要用如下格式"$device//COM" + PortNo.ToString() + "/0",也许这是moxa修改了相应的串口驱动。



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