问题1,编译打包时遇到 Assets/XLua/Gen/UnityEngineLightWrap.cs(723,60): error CS1061: Type `UnityEngine.Light' does not contain a definition for `shadowRadius' and no extension method `shadowRadius' of type `UnityEngine.Light' could be found. Are you missing an assembly reference? 解决方案,在 static cs的配置文件中添加黑名单,黑名单最好放到Edit 文件夹下。添加如下 new List<string>(){"UnityEngine.Light", "shadowRadius"}, new List<string>(){"UnityEngine.Light", "shadowAngle"}, 问题2 报“please install the Tools” 没有把Tools安装到Assets平级目录,安装包,或者master下都能找到这个目录。 问题3 导入Tools 提示 ,system 和 system core重复导入 An assembly `System' with the same identity has already been imported. Consider removing one of the references 解决方案,把system的dll 全部删掉,如下 问题3 把Tools 文件夹导入到Asset 文件夹目录下还 提示 “please install the Tools” 原因在mac 下不识别路径 ./Tools/XLuaHotfixInject.exe 改成 Assets/Tools/XLuaHotfixInject.exe 文件在 Hotfix.cs 文件中的1615 行 var inject_tool_path = "Assets/Tools/XLuaHotfixInject.exe"; if (!File.Exists(inject_tool_path)) { UnityEngine.Debug.LogError("please install the Tools"); return; } ———————————————— 版权声明:本文为优快云博主「mawentao8866」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。 原文链接:https://blog.youkuaiyun.com/codywangziham01/article/details/82457665