IteratorPattern--HeadFirst学习

本文介绍了迭代器设计模式的基本概念及其实现方式,通过具体的代码示例展示了如何使用迭代器模式来顺序访问聚合对象中的各个元素,同时保持聚合对象内部表示的隐藏。

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1、迭代器设计模式定义

提供一种方法顺序访问聚合对象中的各个元素,而又不暴漏其内部表示。

2、要点

迭代器模式提供了一种方法,可以顺序访问一个聚合对象中的元素,而不不用知道内部是如何表示的。

迭代器模式把在元素之间游走的责任交给了迭代器,而不是聚合对象,使得聚合对象的接口实现更加简洁,可以让聚合更专注在其他事情上面。

3、例子代码

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace IteratorPattern
{
    /// <summary>
    /// 遍历接口
    /// </summary>
    public interface Iterator
    {
        bool hasNext();

        object Next();
    }

    /// <summary>
    /// 午餐菜单遍历迭代器实现
    /// </summary>
    public class DinnerMenuIterator : Iterator
    {
        private List<MenuItem> m_MenuList;
        private int index = 0;

        public DinnerMenuIterator(List<MenuItem> menuList)
        {
            m_MenuList = menuList;
        }

        #region Iterator 成员

        public bool hasNext()
        {
            return m_MenuList.Count > index && m_MenuList[index]!=null;
        }

        public object Next()
        {
            MenuItem pItem =  m_MenuList[index];
            index++;

            return pItem;
        }

        #endregion
    }

    /// <summary>
    /// 早餐菜单迭代器实现
    /// </summary>
    public class PanCakeHouseIterator : Iterator
    {
        private MenuItem[] m_MenuList;
        private int index = 0;

        public PanCakeHouseIterator(MenuItem[] menuList)
        {
            m_MenuList = menuList;
        }

        #region Iterator 成员

        public bool hasNext()
        {
            return m_MenuList.Length > index && m_MenuList[index] != null;
        }

        public object Next()
        {
            MenuItem pItem = m_MenuList[index];
            index++;

            return pItem;
        }

        #endregion
    }

    /// <summary>
    /// 菜单项
    /// </summary>
    public class MenuItem
    {
        private string m_name;
        private string m_description;
        private bool m_vegetarian;
        private double m_price;

        public MenuItem(string name, string description, bool vegetarian, double price)
        {
            m_name = name;
            m_description = description;
            m_vegetarian = vegetarian;
            m_price = price;
        }

        public override string ToString()
        {
            return string.Format("name = {0};description = {1};vegetarian ={2};price = {3}", m_name, m_description, m_vegetarian, m_price);
        }
    }

    /// <summary>
    /// 早餐菜单
    /// </summary>
    public class PanCakeHouseMenu
    {
        private const int MAX_ITEMS = 100;
        private MenuItem[] m_Items;
        private int count = 0;

        public PanCakeHouseMenu()
        {
            m_Items = new MenuItem[MAX_ITEMS];
            AddItem("煎饼", "大煎饼", true, 10);
            AddItem("煎饼", "小煎饼", true, 8);
            AddItem("煎饼", "大煎饼", false, 7);
            AddItem("煎饼","大煎饼",false,5);
        }

        /// <summary>
        /// 添加菜单项
        /// </summary>
        /// <param name="name"></param>
        /// <param name="description"></param>
        /// <param name="vegetarian"></param>
        /// <param name="price"></param>
        private void AddItem(string name, string description, bool vegetarian, double price)
        {
            if(count >= MAX_ITEMS)
                return;

            MenuItem pItem = new MenuItem(name, description, vegetarian, price);
            m_Items[count] = pItem;
            count++;
        }

        public Iterator CreateIterator()
        {
            return new PanCakeHouseIterator(m_Items);
        }
    }

    /// <summary>
    /// 午餐菜单
    /// </summary>
    public class DinnerMenu
    {
        private List<MenuItem> m_Items;

        public DinnerMenu()
        {
            m_Items = new List<MenuItem>();
            AddItem("披萨", "超级至尊", true, 10);
            AddItem("披萨", "夏威夷风光", true, 8);
            AddItem("披萨", "超级大虾", false, 8);
            AddItem("披萨", "美食精选", false, 10);
        }

        /// <summary>
        /// 添加菜单项
        /// </summary>
        /// <param name="name"></param>
        /// <param name="description"></param>
        /// <param name="vegetarian"></param>
        /// <param name="price"></param>
        private void AddItem(string name, string description, bool vegetarian, double price)
        {
            MenuItem pItem = new MenuItem(name, description, vegetarian, price);
            m_Items.Add(pItem);
        }

        public Iterator CreateIterator()
        {
            return new DinnerMenuIterator(m_Items);
        }
    }

    /// <summary>
    /// 外部调用类
    /// </summary>
    public class Waitress
    {
        private PanCakeHouseMenu m_PanCakeHouseMenu;
        private DinnerMenu m_DinnerMenu;

        public Waitress(PanCakeHouseMenu panCakeHouseMenu, DinnerMenu dinnerMenu)
        {
            m_PanCakeHouseMenu = panCakeHouseMenu;
            m_DinnerMenu = dinnerMenu;
        }

        public void PrintMenu()
        {
            Print(m_PanCakeHouseMenu.CreateIterator());
            Print(m_DinnerMenu.CreateIterator());
        }

        private void Print(Iterator pIter)
        {
            MenuItem pItem = null;
            while (pIter.hasNext())
            {
                pItem = pIter.Next() as MenuItem;
                Console.WriteLine(pItem.ToString());
            }
        }
    }
}

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace IteratorPattern
{
    class Program
    {
        static void Main(string[] args)
        {
            Waitress pWaitress = new Waitress(new PanCakeHouseMenu(), new DinnerMenu());
            pWaitress.PrintMenu();
        }
    }
}


4、主要类图


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