/**
* PurgeableBitmap demonstrates the effects of setting Bitmaps as being
* purgeable.
*
* In the NonPurgeable case, an encoded bitstream is decoded to a different
* Bitmap over and over again up to 200 times until out-of-memory occurs.
* In contrast, the Purgeable case shows that the system can complete decoding
* the encoded bitstream 200 times without hitting the out-of-memory case.
*
* BitmapFactory.Option 由一个属性public boolean inPurgeable
如果inPurgeable 设为True的话表示使用BitmapFactory创建的Bitmap用于存储Pixel的内存空间在系统内存不足时可以被回收,
在应用需要再次访问Bitmap的Pixel时(如绘制Bitmap或是调用getPixel),系统会再次调用BitmapFactory decoder重新生成Bitmap的Pixel数组。
为了能够重新解码图像,bitmap要能够访问存储Bitmap的原始数据。
本例显示了inPurgeable设为True和False的两种情况,不停的创建一个bitmap
mOptions 为BitmapFactory.Option类型,mOptions.isPurgable可以为true和false。 在isPurgeable为false时表示创建的Bitmap的Pixel内存空间不能被回收,
这样BitmapFactory在不停decodeByteArray创建新的Bitmap对象,不同设备的内存不同,因此能够同时创建的Bitmap个数可能有所不同,200个bitmap足以使大部分的设备重新OutOfMemory错误。
当isPurgable设为true时,系统中内存不足时,可以回收部分Bitmap占据的内存空间,这时一般不会出现OutOfMemory 错误。
本例有两个例子NonPurgeable 和 Purgeable,其定义的代码是同样的类PurgeableBitmap和PurgeableBitmapView,
但它们在Android的Launcher都有自己的启动图标。这是因为在AndroidManifest.xml中使用了activity-alias定义。
activity-alias定义可以为同一个Activty指定别名,指定不同的IntentFilter或其它配置,从而使得同一个Activity可以有不同的属性,
图标等。 activity-alias 和activity支持的属性基本一致,在功能上和Activity基本一致。
*/
public class
PurgeableBitmap
extends GraphicsActivity { private PurgeableBitmapView mView; private final RefreshHandler mRedrawHandler = new RefreshHandler(); class RefreshHandler extends Handler { @Override public void handleMessage(Message msg) { int index = mView.update(this);
if (index > 0) { showAlertDialog(getDialogMessage(true, index)); } else if (index < 0){ mView.invalidate(); showAlertDialog(getDialogMessage(false, -index)); } else { mView.invalidate(); } } public void sleep(long delayMillis) { this.removeMessages(0); sendMessageDelayed(obtainMessage(0),
delayMillis); } } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mView = new PurgeableBitmapView(this, detectIfPurgeableRequest()); mRedrawHandler.sleep(0); setContentView(mView); } private boolean detectIfPurgeableRequest()
{ PackageManager pm = getPackageManager(); CharSequence labelSeq = null; try { ActivityInfo info = pm.getActivityInfo(this.getComponentName(), PackageManager.GET_META_DATA); labelSeq = info.loadLabel(pm); } catch (NameNotFoundException e) { e.printStackTrace();
return false; } String[] components = labelSeq.toString().split("/"); if (components[components.length - 1].equals("Purgeable")) { return true; } else { return false; } } private String getDialogMessage(boolean isOutOfMemory, int index) { StringBuilder sb
= new StringBuilder(); if (isOutOfMemory) { sb.append("Out of memery occurs when the "); sb.append(index); sb.append("th Bitmap is decoded."); } else { sb.append("Complete decoding ") .append(index) .append(" bitmaps without running out of memory."); } return
sb.toString(); } private void showAlertDialog(String message) { AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(message) .setCancelable(false) .setPositiveButton("Yes", new DialogInterface.OnClickListener() { public void onClick(DialogInterface
dialog, int id) { } }); AlertDialog alert = builder.create(); alert.show(); }}
/**
* PurgeableBitmapView works with PurgeableBitmap to demonstrate the effects of setting
* Bitmaps as being purgeable.
*
* PurgeableBitmapView decodes an encoded bitstream to a Bitmap each time update()
* is invoked(), and its onDraw() draws the Bitmap and a number to screen.
* The number is used to indicate the number of Bitmaps that has been decoded.
*/
public class PurgeableBitmapView extends View {
private final byte[] bitstream;
private Bitmap mBitmap;
private final int mArraySize = 200;
private final Bitmap[] mBitmapArray = new Bitmap [mArraySize];
private final Options mOptions = new Options();
private static final int WIDTH = 150;
private static final int HEIGHT = 450;
private static final int STRIDE = 320; // must be >= WIDTH
private int mDecodingCount = 0;
private final Paint mPaint = new Paint();
private final int textSize = 32;
private static int delay = 100;
public PurgeableBitmapView(Context context, boolean isPurgeable) {
super(context);
setFocusable(true);
mOptions.inPurgeable = isPurgeable;
int[] colors = createColors();
Bitmap src = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
Bitmap.Config.ARGB_8888);
bitstream = generateBitstream(src, Bitmap.CompressFormat.JPEG, 80);
mPaint.setTextSize(textSize);
mPaint.setColor(Color.GRAY);
}
private int[] createColors() {//颜色变化
int[] colors = new int[STRIDE * HEIGHT];
for (int y = 0; y < HEIGHT; y++) {
for (int x = 0; x < WIDTH; x++) {
int r = x * 255 / (WIDTH - 1);
int g = y * 255 / (HEIGHT - 1);
int b = 255 - Math.min(r, g);
int a = Math.max(r, g);
colors[y * STRIDE + x] = (a << 24) | (r << 16) | (g << 8) | b;
}
}
return colors;
}
public int update(PurgeableBitmap.RefreshHandler handler) {
try {
mBitmapArray[mDecodingCount] = BitmapFactory.decodeByteArray(
bitstream, 0, bitstream.length, mOptions);
mBitmap = mBitmapArray[mDecodingCount];
mDecodingCount++;
if (mDecodingCount < mArraySize) {
handler.sleep(delay);
return 0;
} else {
return -mDecodingCount;
}
} catch (OutOfMemoryError error) {
for (int i = 0; i < mDecodingCount; i++) {
mBitmapArray[i].recycle();
}
return mDecodingCount + 1;
}
}
@Override protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.WHITE);
canvas.drawBitmap(mBitmap, 0, 0, null);
canvas.drawText(String.valueOf(mDecodingCount), WIDTH / 2 - 20,
HEIGHT / 2, mPaint);
}
private byte[] generateBitstream(Bitmap src, Bitmap.CompressFormat format,
int quality) {
ByteArrayOutputStream os = new ByteArrayOutputStream();
src.compress(format, quality, os);
return os.toByteArray();
}
}