<<Windows程序设计>> Charles Petzold
P237
//CHECKER2.C
/*-------------------------------------------------
CHECKER2.C -- Mouse Hit-Test Demo Program No. 2
(c) Charles Petzold, 1998
-------------------------------------------------*/
#include <windows.h>
#define DIVISIONS 5
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("Checker2") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("Program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT ("Checker2 Mouse Hit-Test Demo"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static BOOL fState[DIVISIONS][DIVISIONS] ;
static int cxBlock, cyBlock ;
HDC hdc ;
int x, y ;
PAINTSTRUCT ps ;
POINT point ;
RECT rect ;
switch (message)
{
case WM_SIZE :
cxBlock = LOWORD (lParam) / DIVISIONS ;
cyBlock = HIWORD (lParam) / DIVISIONS ;
return 0 ;
case WM_SETFOCUS :
//显示鼠标:只要display count是非负,windows就会显示鼠标,即使没有安装鼠标也会显示.
// 如果没有安装鼠标,display count 的初始值是-1,如果安装了,初始值是0
//因此不管是否安装了鼠标,只要调用 ShowCursor (TRUE)就能在屏幕上显示鼠标箭头
ShowCursor (TRUE); //这个函数的作用是使得display count 加1,也就是能显示鼠标了.
return 0 ;
case WM_KILLFOCUS :
ShowCursor (FALSE) ;//display count = -1; 不显示鼠标
return 0 ;
case WM_KEYDOWN : //捕获到键盘按下的消息
// 不管有没有安装鼠标,只有是能把鼠标显示出来---通过调用 ShowCursor (TRUE)来显示鼠标箭头
// 就可以用 GetCursorPos 来获取鼠标箭头的屏幕坐标
// 这个函数 GetCursorPos()没有窗口句柄hwnd,所以肯定是屏幕坐标而不是窗口客户区坐标
GetCursorPos (&point) ;
ScreenToClient (hwnd, &point) ;//把屏幕坐标转换成窗口客户区坐标
// point已经是客户区坐标了,因此x,y就是客户区的方块的位置
x = max (0, min (DIVISIONS - 1, point.x / cxBlock)) ;
y = max (0, min (DIVISIONS - 1, point.y / cyBlock)) ;
switch (wParam)// 记住:在WM_KEYDOWN消息中,wParam参数保存的是虚拟键盘码
{
case VK_UP :
y-- ;
break ;
case VK_DOWN :
y++ ;
break ;
case VK_LEFT :
x-- ;
break ;
case VK_RIGHT :
x++ ;
break ;
case VK_HOME : //鼠标回到左上角的方块
x = y = 0 ;
break ;
case VK_END : // 鼠标回到右下角的方块
x = y = DIVISIONS - 1 ;
break ;
case VK_RETURN : //回车键
case VK_SPACE : //空格键
/*
char str[20];
itoa(MK_LBUTTON,str,10);
MessageBox(hwnd, str, "按键MK_LBUTTON的值是?", MB_ICONINFORMATION);
*/
//用回车键和空格键模拟鼠标左键按下
// 如果按下下回车键或者空格键就向窗口hwnd发送WM_LBUTTONDOWN消息
// MK_LBUTTON :表示鼠标左键按下
// MK_LBUTTON : Set if the left mouse button is down. 如果鼠标左键按下就Set,Set什么?
// MK_LBUTTON, which is 0x0001 它的值是1
// SendMessage(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam ),所以MK_LBUTTON就是当作wParam传入
// WPARAM实质是UINT 无符号整形
SendMessage (hwnd, WM_LBUTTONDOWN, MK_LBUTTON,
MAKELONG (x * cxBlock, y * cyBlock)) ;
/* 经过测试表明 MK_LBUTTON的值是1
char str[20];
itoa(MK_LBUTTON,str,10);
MessageBox(hwnd, str, "按键MK_LBUTTON的值是?", MB_ICONINFORMATION);
*/
break ;
}
x = (x + DIVISIONS) % DIVISIONS ;
y = (y + DIVISIONS) % DIVISIONS ;
point.x = x * cxBlock + cxBlock / 2 ;
point.y = y * cyBlock + cyBlock / 2 ;
//把point转换为屏幕坐标上的点
ClientToScreen (hwnd, &point) ;
//把鼠标设置为屏幕坐标上的点
SetCursorPos (point.x, point.y) ;
return 0 ;
case WM_LBUTTONDOWN :
x = LOWORD (lParam) / cxBlock ;
y = HIWORD (lParam) / cyBlock ;
if (x < DIVISIONS && y < DIVISIONS)
{
fState[x][y] ^= 1 ;
rect.left = x * cxBlock ;
rect.top = y * cyBlock ;
rect.right = (x + 1) * cxBlock ;
rect.bottom = (y + 1) * cyBlock ;
InvalidateRect (hwnd, &rect, FALSE) ;
}
else
MessageBeep (0) ;
return 0 ;
case WM_PAINT :
hdc = BeginPaint (hwnd, &ps) ;
for (x = 0 ; x < DIVISIONS ; x++)
for (y = 0 ; y < DIVISIONS ; y++)
{
Rectangle (hdc, x * cxBlock, y * cyBlock,
(x + 1) * cxBlock, (y + 1) * cyBlock) ;
if (fState [x][y])
{
MoveToEx (hdc, x *cxBlock, y *cyBlock, NULL) ;
LineTo (hdc, (x+1)*cxBlock, (y+1)*cyBlock) ;
MoveToEx (hdc, x *cxBlock, (y+1)*cyBlock, NULL) ;
LineTo (hdc, (x+1)*cxBlock, y *cyBlock) ;
}
}
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY :
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}

本文介绍了如何通过键盘来模拟鼠标的各种操作,如点击、滚动等,内容来源于《Windows程序设计》Charles Petzold的第237页。
3573

被折叠的 条评论
为什么被折叠?



