该实例有骨骼获取;示例说明:http://msdn.microsoft.com/en-us/library/dn188694.aspx
其中的opencv配置见:http://msdn.microsoft.com/en-us/library/dn188695.aspx
个人所用的驱动版本:Kinect forWindows SDK v1.8
OpenCV版本:opencv2.4.6
编程语言:C++
附带的KinectBridgeWithOpenCVBasics-D2D.docx这个文档其实就是一个openCV配置的文档;其实可以借鉴openCV配置的标准文档来配置呢:http://wiki.opencv.org.cn/index.php/VC_2010%E4%B8%8B%E5%AE%89%E8%A3%85OpenCV2.4.4
我将openCV解压到C:\OpenCV246
然后是项目配置(项目名-》属性):
1、在VC++ Directories目录下配置:
A、Include Directories
C:\OpenCV246\opencv\build\include
C:\OpenCV246\opencv\build\include\opencv
C:\OpenCV246\opencv\build\include\opencv2
$(KINECTSDK10_DIR)\inc
B、Library Directories
C:\OpenCV246\opencv\build\x86\vc10\lib
$(KINECTSDK10_DIR)\lib\x86
C、Source Directories(可以不配置)
C:\OpenCV246\opencv\modules\core\src
C:\OpenCV246\opencv\modules\imgproc\src
C:\OpenCV246\opencv\modules\highgui\src
2、在 linker-》Input
Additional Dependencies:
opencv_calib3d246d.lib
opencv_contrib246d.lib
opencv_core246d.lib
opencv_features2d246d.lib
opencv_flann246d.lib
opencv_gpu246d.lib
opencv_haartraining_engined.lib
opencv_highgui246d.lib
opencv_imgproc246d.lib
opencv_legacy246d.lib
opencv_ml246d.lib
opencv_nonfree246d.lib
opencv_objdetect246d.lib
opencv_ocl246d.lib
opencv_photo246d.lib
opencv_stitching246d.lib
opencv_superres246d.lib
opencv_ts246d.lib
opencv_video246d.lib
opencv_videostab246d.lib
Kinect10.lib
comctl32.lib
为了在刚开始的时候就显示出骨骼
我在初始化(CMainWindow::CMainWindow())里边将m_bIsSkeletonDrawColor(FALSE),m_bIsSkeletonDrawDepth(FALSE), 改为了 m_bIsSkeletonDrawColor(true), m_bIsSkeletonDrawDepth(true),
运行程序,反应一段时间(7、8s的样子)后
程序解读可参考:http://blog.youkuaiyun.com/guoming0000/article/details/8728039