//
// MainViewController.h
// RawAudioDataPlayer
//
// Created by SamYou on 12-8-18.
// Copyright (c) 2012年 SamYou. All rights reserved.
//
#import <UIKit/UIKit.h>
#import <AudioToolbox/AudioToolbox.h>
#define QUEUE_BUFFER_SIZE 4 //队列缓冲个数
#define EVERY_READ_LENGTH 1000 //每次从文件读取的长度
#define MIN_SIZE_PER_FRAME 2000 //每侦最小数据长度
@interface MainViewController : UIViewController
{
AudioStreamBasicDescription audioDescription;///音频参数
AudioQueueRef audioQueue;//音频播放队列
AudioQueueBufferRef audioQueueBuffers[QUEUE_BUFFER_SIZE];//音频缓存
NSLock *synlock ;///同步控制
Byte *pcmDataBuffer;//pcm的读文件数据区
FILE *file;//pcm源文件
}
static void AudioPlayerAQInputCallback(void *input, AudioQueueRef inQ, AudioQueueBufferRef outQB);
-(void)onbutton1clicked;
-(void)onbutton2clicked;
-(void)initAudio;
-(void)readPCMAndPlay:(AudioQueueRef)outQ buffer:(AudioQueueBufferRef)outQB;
-(void)checkUsedQueueBuffer:(AudioQueueBufferRef) qbuf;
@end
//
// MainViewController.m
// RawAudioDataPlayer
//
// Created by SamYou on 12-8-18.
// Copyright (c) 2012年 SamYou. All rights reserved.
//
#import "MainViewController.h"
@interface MainViewController ()
@end
@implementation MainViewController
#pragma mark -
#pragma mark life cycle
- (id)init
{
self = [super init];
if (self) {
NSString *filepath =