Book 'OpenGL game programming' has just been finished - roughly. It's a book made in China, which is good enough. Without too much words obscure, this book contains much practical mature skills that are quite useful in game dev.
I leant a lot from this book, and what I've learnt are very useful. I'm going to write some thing by this book. so exciting.
本书《OpenGL游戏编程》是一本中文书籍,内容实用且易于理解,包含了许多成熟的游戏开发技巧。通过阅读本书,作者收获颇丰,并计划将所学应用于实际项目中。
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