总结:ThreadLocal保证了变量在被多线程同时操作的时候,互不干涉。
public class TestNum { // ①通过匿名内部类覆盖ThreadLocal的initialValue()方法,指定初始值 private static ThreadLocal<Integer> seqNum = new ThreadLocal<Integer>() { public Integer initialValue() { return 0; } }; // ②获取下一个序列值 public int getNextNum() { seqNum.set(seqNum.get() + 1); return seqNum.get(); } public static void main(String[] args) { TestNum sn = new TestNum(); // ③ 3个线程共享sn,各自产生序列号 TestClient t1 = new TestClient(sn); TestClient t2 = new TestClient(sn); TestClient t3 = new TestClient(sn); t1.start(); t2.start(); t3.start(); } private static class TestClient extends Thread { private TestNum sn; public TestClient(TestNum sn) { this.sn = sn; } public void run() { for (int i = 0; i < 3; i++) { // ④每个线程打出3个序列值 System.out.println("thread[" + Thread.currentThread().getName() + "] --> sn[" + sn.getNextNum() + "]"); } } } }
thread[Thread-0] --> sn[1]
thread[Thread-2] --> sn[1]
thread[Thread-1] --> sn[1]
thread[Thread-2] --> sn[2]
thread[Thread-0] --> sn[2]
thread[Thread-2] --> sn[3]
thread[Thread-1] --> sn[2]
thread[Thread-1] --> sn[3]
thread[Thread-0] --> sn[3]