int v(int l,int j){p.rr(30,30,3).text("ik",0).fd(45).r(j,20,0).rt(90);p.bk(l/2.0-j/2.0).rr(l,20,1).bk(l/2.0-50).fd(50).lt(90);}
int v1(int l1,int j){p.rr(100,50,1).text("目标",0).fd(45).r(j,20,0).lt(90).fd(j/2.0);p.rt(180).fd(l1/2.0).rr(l1,20,1).lt(90);}
int main(){
int jy=0,kpd,jc,gpd,gpd2,gpd3,xyd,xy1,xy2,kb,pd,password,xy=6,xp=10,pg=11,tg=5,tig,qwe,asd=0,xl=100,xl1=50,wa=3;
pen.button(100," ",15,0,0,-100,-100,15,15);
pen.button(1001," ",15,0,0,-300,300,15,15);
int h,l=100,l1=200,x=0,y=0,x1=100,y1=100,g,b,g1,b1,m,j1,kk,sd,k,_,__,_1=100,n_,L,__l,q=0;
p.speed(20).hide().up().button(1,"开始游戏",02,40,0,0,150,5);
for(int i=0;i<100;){
qwe=0;
asd=0;
if(buttonMP(100))
{
cinTitle("VIP?");
cin>>password; if(password==15923) {wa=0;xy+=50;xp+=10;pg+=20;tg+=10;xl+=1000;xl1+=500;}else if(password==123456){tg=15;xy=1;xp=5;pg=3;} else {xy=1;xp=5;pg=3;tg=2;}
}
if(buttonMP(1001))
{
cinTitle("是否解锁(1/0)?");
cin>>jc;
if(jc==1) {gpd=1;gpd2=1;gpd3=1;jy=1000;}
}
if(mouseIn(0,150,30)==1 || mouseIn(0,300,30)==1)
{cursor("pointer ");}
else
cursor("default");
wait(0.1);
p.cls().button(1,"开始游戏(j)",02,40,0,0,150,5);
p.moveTo(-300,100);
p.text("经验:"+d2s(jy));
p.button(2,"简介(l)",02,40,0,0,300,5);
p.button(12341,"中等",12,40,0,0,-300,5);
p.button(12342,"简单",10,40,0,-200,-300,5);
p.button(12343,"困难",1,40,0,200,-300,5);
p.moveTo(0,0).fd(50).text("第"+d2s(i+1)+"关");
p.moveTo(0,0).text("拒绝盗版游戏,接受正版游戏");
p.moveTo(-300,300).text("加经验");
b=0,l=(i/5*50)+_1;
if(l>=300) l=300;
kk=l,j1=l,l1=i*50+100;
if(l1>=500) l1=1000000;
int j=l1;
x=0,y=0,x1=400,y1=400,sd=0,k=getKey(),h=0;xy1=200,xy2=200,xyd=0;
if(kb>=1 && kpd==1)
{ xy1-=(50*jc);
xy2-=(50*jc);
xy-=(20*jc);
pg-=(20*jc);
xp-=(20*jc);
}
kpd=0;
jc=0;
p.button(129,"商店",0,50,0,-300,200,5,3);
if((buttonMP(129)|| k=='B'))
{
for(;;)
{
if(i>=5)
{
p.cls();
p.moveTo(-200,200).text("吸血刀(0经验)");
p.button(125,"buy",0,50,0,-200,100,5,3);
if(buttonMP(125) && jy>=20)
{
xy+=100000;
jy=jy-20;
}
p.button(125,"确定",0,50,0,0,-100,5,3);
if(buttonMP(125))break;
}
else
{
p.cls().text("请打到第5关解锁");
wait(1);
break;
}
wait(0.001);
}
}
if(buttonMP(12341) && xy<=200 )
{
if(i>10)
{ gpd=1;}
if(gpd==1 )
{
if(jy>=30)
{
xy+=5;kb++;pd=0;jy=jy-30;}
else
{
p.cls().moveTo(0,0).text("经验不够");
wait(1);
}
}
else
{
p.cls().text("请打到第20关解锁");
wait(1);
}
}
if(buttonMP(12342) )
{
if(i>20)
{gpd2=1;}
if(gpd2==1)
{
if(jy>=15)
{
xp=xp+5;
pg+=5;jy=jy-15;}
else
{
p.cls().moveTo(0,0).text("经验不够");
wait(1);
}
}
else
{
p.cls().text("请打到第10关解锁");
wait(1);
}
}
if(buttonMP(12343))
{
if(i>40)
{gpd3=1;}
if(gpd3==1)
{
if(jy>50)
{
xl1+=20;
xl=xl+20;pd++;kb=0;}
else
{
p.cls().moveTo(0,0).text("经验不够");
wait(1);
}
}
else
{
p.cls().text("请打到第40关解锁");
wait(1);
}
}
p.moveTo(-200,-100).text("吸血:"+d2s(xy)).moveTo(0,-100).text("强普:"+d2s(xp));
p.moveTo(200,-100).text("普攻:"+d2s(pg)).moveTo(-200,-200).text("血量:"+d2s(l));
p.moveTo(0,-200).text("蓄力最高:"+d2s(xl)).moveTo(200,-200).text("蓄力最低:"+d2s(xl1));
p.moveTo(300,200).text("目标血量:"+d2s(l1));
if(pd>=1)
p.moveTo(100,-350).text("闪:"+d2s(pd));
if(kb>=1)
p.moveTo(-50,-350).text("狂暴(狂暴后弱化):"+d2s(kb));
if(buttonMP(2)||k=='L'){
p.cls().moveTo(0,200).text("W前,D后,A左,S下,Q闪,G同归于尽,空格重来").moveTo(0,100).text("↑大前,↓大下,←大左,→大右,F键回血,V健瞬移,M蓄力").moveTo(0,300).text("1暂停,5退退退,2变为潜行模式,3解除潜行模式").moveTo(0,-100).text("先按E,没血按F,最后按X");
p.button(3,"确定",0,40,0,0,0,5);
for(;;){
int MM=getKey();
if(buttonMP(3)||MM=='L') break;
wait(0.00000000001);
}
}
if(buttonMP(1)||k=='J'){
if(__l==0){
__l++;
p.cls();
p.r(150,50);
p.speed(9);
p.moveTo(-75,0);
p.bk(25);
p.hide();
pen.button(15,"跳过(T)",0,50,0,0,200,5,3);
for(int i=1;i<=75;i++)
{
if(mouseIn(0,200,30)==1 )
{cursor("pointer ");}
else
cursor("default");
tig=getKey();
p.down();
if(buttonMP(15) || tig=='T') break;
p.c(3).fd(50).bk(50).rt(90).fd(1).rt(-90);
p.moveTo(0,-100);
if(i%3==0)
{pen.clsRec( 600, 120 );p.text("游戏加载中.",13,100).moveTo(-75+i,-25);}
if(i%3==1)
{pen.clsRec( 600, 120 );p.text("游戏加载中..",13,100).moveTo(-75+i,-25);}
if(i%3==2)
{pen.clsRec( 600, 120 );p.text("游戏加载中...",13,100).moveTo(-75+i,-25);}
}
if(i==50)
{
p.cls().moveTo(0,0).text("BOSS!",1,200);
}
p.up();
p.cls();
p.c(2);
p.speed(10);
p.cls().moveTo(-200,0),v(l,j1);
p.moveTo(200,0),v1(l1,j);
p.moveTo(-200,0).down().lineTo(200,0).up().oo(10,1);
p.moveTo(0,0).moveTo(-300,300);
}
for(;;){
wait(0.02);
p.cls();
p.moveTo(x1,y1);
v1(l1,j);
p.moveTo(x,y);
v(l,j1);
k=getKey();
if(k==65){x-=20;}
if(k==68){x+=20;}
if(k==87){y+=20;}
if(k==83){y-=20;}
if(k=='4'){
p.moveTo(0,300).text("你怎么这么慢");
l1=l1-5;
wait(0.5);
}
if(k=='F'&&b<4&&l<j1&&h!=1 && xyd==0) {
l=j1;
b++;
}
if(k=='5'){
if(x<0) x1=x1+200;
if(x>=0) x1=x1-200;
p.moveTo(0,300).text("退退退");
wait(0.2);
}
if(k=='Q')
{
if(pd>=1)
{if(x1<0 && x>=-400) x=x+rand(-100,200);
if(x1>=0&& x<=400) x=x-rand(-100,200);
if(y1<0 && y>=-400) y=y+rand(-100,200);
if(y1>=0&& y<=400) y=y-rand(-100,200);
if(x==x1 && y==y1) {
x=x1+rand(-100,200);y=y1+rand(-100,200);}
wait(0.2);}
if(kb>=1)
{
xy1+=50;
xy2+=50;
xy+=20;
pg+=20;
xp+=20;
l=1;
xyd=1;
kpd=1;
jc++;
}
}
if(k==37){
x=x-xy1;
}
if(k==38){
y=y+xy2;
}
if(k==40){
y=y-xy2;
}
if(k==39){
x=x+xy1;
}
if(k=='X' && qwe==0)
{
qwe++;
p.speed(8).moveTo(x,y).down().size(20).c(4).lineTo(x1,y1).size(5).c(2).oo(10,1).up();
p.fd(5).rt(90).fd(50);
m=rand(xl1,xl);
p.text("-"+d2s(m),2);
wait(wa);
x=x1;
y=y1;
l=l/2;
l1=l1-m;
p.speed(10).moveTo(x,y).cls();
m=0;
}
if(k=='H'&&l<kk&&h!=1){
p.speed(8).c(1).moveTo(x,y).down().lineTo(x1,y1).oo(10,1).up();
p.fd(5).rt(90).fd(50);
m=rand(1,xy);
if(m==6) p.text("无视",1);
else {p.text("-"+d2s(m),1);l1=l1-m;l=l+m;}
if(l>kk) l=kk;
p.speed(10).moveTo(x,y).cls().c(2);
}
if(k=='E' && l>10){
p.speed(8).c(1).moveTo(x,y).down().lineTo(x1,y1).oo(10,1).up();
p.fd(5).rt(90).fd(50);
m=l/2;
if(l1==m) p.text("无视",1);
else {p.text("-"+d2s(m),1);l1=l1-m;l=l-m;}
if(l>kk) l=kk;
p.speed(10).moveTo(x,y).cls().c(2);
}
if(k=='V'&&sd<4&&h!=1){
cinTitle("输入坐标");
cin>>x>>y;
sd++;
}
if(k=='J') break;
if(k=='G'&&h!=1){
p.speed(8).moveTo(x,y).down().lineTo(x1,y1).oo(10,1).up();
p.fd(5).rt(90).fd(50);
m=rand(1,pg);
if(m==11) p.text("无视",1);
else {p.text("-"+d2s(m),1);l1=l1-m;}
p.speed(10).moveTo(x,y).cls();
}
if(k=='U'){
p.speed(8).moveTo(x,y).down().size(20).c(4).lineTo(x1,y1).size(5).c(2).oo(10,1).up();
p.fd(5).rt(90).fd(50);
m=rand(1,xp);
if(m==11) p.text("无视",1);
else {p.text("-"+d2s(m),1);l1=l1-m;}
p.speed(10).moveTo(x,y).cls();
}
if(k=='0'&&_<5){
_++;
break;
}
if(k==186&&L==0) break;
if(x<-400) x=390;
if(x>400) x=-390;
if(y>400) y=-390;
if(y<-400) y=390;
if(x1>x&&h!=1) x1=x1-10;
if(x1<x&&h!=1) x1=x1+10;
if(y1>y&&h!=1) y1=y1-10;
if(y1<y&&h!=1) y1=y1+10;
if(x1==x&&y1==y&&h!=1) l=l-i-1;
if(l<=0){
p.cls().moveTo(0,0).text("你输了!",0,200);
wait(1);
p.cls();
break;
}
if(l1<=0){
p.cls().moveTo(0,0).text("你赢了!",0,200);
jy+=10;
p.moveTo(0,-200).text("经验+10",1,200);
wait(1);
p.cls();
i++;
break;
}
if(k=='1'){
p.moveTo(-300,300).text("暂停……");
for(;;){
k=getKey();
if(k=='1') break;
wait(0.00000000000000001);
}
}
if(k=='2'){
h=1;
}
if(k=='3') h=0;
}
}
if(k=='0'&&_<=tg){
i++;
p.cls().text("您已跳关");
wait(0.5);
_++;
}
wait(0.01);
}
return 0;
}
goc吃鸡1.0
最新推荐文章于 2025-04-06 22:10:42 发布