VISUALS USED BY THE FRAME BUFFER DEVICE API

本文介绍了几种常见的图形显示模式,包括单色显示(Monochrome)、伪彩色显示(Pseudocolor)、真彩色显示(Truecolor)及直接彩色显示(Directcolor)。每种模式的特点和工作原理都有详细说明,例如在真彩色模式下,像素值被分解为红、绿、蓝等颜色分量。

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Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
-------------------------------------------------
Each pixel is either black or white.

FB_VISUAL_MONO01	/* Monochr. 1=Black 0=White */
FB_VISUAL_MONO10	/* Monochr. 1=White 0=Black */

Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
---------------------------------------------------------------------
The whole pixel value is fed through a programmable lookup table that has one
color (including red, green, and blue intensities) for each possible pixel
value, and that color is displayed.


True color (FB_VISUAL_TRUECOLOR)
--------------------------------
The pixel value is broken up into red, green, and blue fields.


Direct color (FB_VISUAL_DIRECTCOLOR)
------------------------------------
The pixel value is broken up into red, green, and blue fields, each of which 
are looked up in separate red, green, and blue lookup tables.


Grayscale displays
------------------
Grayscale and static grayscale are special variants of pseudo color and static
pseudo color, where the red, green and blue components are always equal to
each other.





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