#include<stdio.h>
#include<conio.h>
#include<windows.h>
#include "stdlib.h"
//图形显示数组
char buff[13][22] = {
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,4,1},
{1,0,0,0,0,0,4,0,0,0,0,0,0,3,0,0,0,0,0,1,0,1},
{1,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1},
{1,0,0,0,0,0,2,0,0,0,1,0,0,0,0,1,1,1,1,1,0,1},
{1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1},
{1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}
};
int Qiang()
{
int i = 0,j = 0;
for(i = 0;i < 13;i++)
{
for(j = 0;j < 22;j++)
{
switch(buff[i][j])
{
case 1:
printf("■");//代表墙
break;
case 0:
printf(" ");//代表空,可移动到此处
break;
case 2:
printf("♀");//代表人
break;
case 3:
printf("☆");//代表箱子
break;
case 4:
printf("▼");//代表终点
break;
case 5:
printf("★");//代表箱子推到终点
break;
}
}
printf ("\n");
}
}
int main(void)
{
int a;
system("title 推箱子");
system("mode con cols=44 lines=14");
system("color 0e");
while(1)
{
int i,j,num=0;
Qiang();
a=getch(); //获取键盘输入键值 上72 下80 左75 右77
switch(a)
{
case 'w': //向上移动
case 72 : for(i = 0;i < 13;i++)
{
for(j = 0;j < 22;j++)
{
if(buff[i][j]==2 && buff[i-1][j]==0 ) //人周围为空
{
if(i==2&&j==6 || i==1&&j==21) //人在终点
{
buff[i][j]=4;
buff[i-1][j]=2;
}
else//人不在终点
{
buff[i][j]=0;
buff[i-1][j]=2;
}
}
else if(buff[i][j]==2 && buff[i-1][j]==3 && buff[i-2][j]==0)//人上方有箱子,并且箱子上方为空
{
buff[i][j]=0;
buff[i-1][j]=2;
buff[i-2][j]=3;
}
else if(buff[i][j]==2 && buff[i-1][j]==3 && buff[i-2][j]==4)//人上方有箱子,并且箱子上方为终点
{
buff[i][j]=0;
buff[i-1][j]=2;
buff[i-2][j]=5;
}
else if(buff[i][j]==2 && buff[i-1][j]==4)//人上方为空
{
buff[i][j]=0;
buff[i-1][j]=2;
}
}
}break;
case 's': //向下移动
case 80 : for(i = 0;i < 13;i++)
{
for(j = 0;j < 22;j++)
{
if(buff[i][j]==2 && buff[i+1][j]==0) //人周围为空
{
if(i==2&&j==6 || i==1&&j==21) //人在终点
{
buff[i][j]=4;
buff[i+1][j]=2;
}
else//人不在终点
{
buff[i][j]=0;
buff[i+1][j]=2;
}
goto aa;
}
else if(buff[i][j]==2 && buff[i+1][j]==3 && buff[i+2][j]==0)//人下方有箱子,并且箱子下方为空
{
buff[i][j]=0;
buff[i+1][j]=2;
buff[i+2][j]=3;
goto aa;
}
else if(buff[i][j]==2 && buff[i+1][j]==3 && buff[i+2][j]==4)//人下方有箱子,并且箱子下方为终点
{
buff[i][j]=0;
buff[i+1][j]=2;
buff[i+2][j]=5;
goto aa;
}
else if(buff[i][j]==2 && buff[i+1][j]==4)//人下方为终点
{
buff[i][j]=0;
buff[i+1][j]=2;
goto aa;
}
}
}break;
case 'a': //向左移动
case 75 : for(i = 0;i < 13;i++)
{
for(j = 0;j < 22;j++)
{
if(buff[i][j]==2 && buff[i][j-1]==0) //人周围为空
{
if(i==2&&j==6 || i==1&&j==21) //人在终点
{
buff[i][j]=4;
buff[i][j-1]=2;
}
else //人左侧为空
{
buff[i][j]=0;
buff[i][j-1]=2;
}
}
else if(buff[i][j]==2 && buff[i][j-1]==3 && buff[i][j-2]==0) //人左侧有箱子,并且箱子左侧为空
{
buff[i][j]=0;
buff[i][j-1]=2;
buff[i][j-2]=3;
}
else if(buff[i][j]==2 && buff[i][j-1]==3 && buff[i][j-2]==4) //人左侧有箱子,并且箱子左侧为终点
{
buff[i][j]=0;
buff[i][j-1]=2;
buff[i][j-2]=5;
}
else if(buff[i][j]==2 && buff[i][j-1]==4) //人左侧为终点
{
buff[i][j]=0;
buff[i][j-1]=2;
}
}
}break;
case 'd': //向右移动
case 77 : for(i = 0;i < 13;i++)
{
for(j = 0;j < 22;j++)
{
if(buff[i][j]==2 && buff[i][j+1]==0) //人周围为空
{
if(i==2&&j==6 || i==1&&j==21)//人在终点
{
buff[i][j]=4;
buff[i][j+1]=2;
}
else//人不在终点
{
buff[i][j]=0;
buff[i][j+1]=2;
}
goto aa;
}
else if(buff[i][j]==2 && buff[i][j+1]==3 && buff[i][j+2]==0)//人右侧有箱子,并且箱子右侧为空
{
buff[i][j]=0;
buff[i][j+1]=2;
buff[i][j+2]=3;
goto aa;
}
else if(buff[i][j]==2 && buff[i][j+1]==3 && buff[i][j+2]==4)//人右侧有箱子,并且箱子右侧为终点
{
buff[i][j]=0;
buff[i][j+1]=2;
buff[i][j+2]=5;
goto aa;
}
else if(buff[i][j]==2 && buff[i][j+1]==4)//人右侧为终点
{
buff[i][j]=0;
buff[i][j+1]=2;
goto aa;
}
}
}break;
}
aa:
for(i = 0;i < 13;i++) //判断箱子是否到达终点
{
for(j = 0;j < 22;j++)
{
if(buff[i][j]==5)
{
num++;
}
}
}
if(num==2)
{
system("cls");
printf("恭喜通关");
break;
}
system("cls"); // 清屏
}
}
简易推箱子
最新推荐文章于 2022-12-01 22:36:33 发布