服务器代码server.c全部代码
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <Winsock2.h>
#pragma comment(lib, "Ws2_32.lib")
int main(void)
{
//版本为2.2
WORD wdVersion = MAKEWORD(2, 2);
WSADATA wdScokMsg;
int nRes = WSAStartup(wdVersion, &wdScokMsg);
if (0 != nRes)
{
switch (nRes)
{
case WSASYSNOTREADY:
printf("重启下电脑试试,或者检查网络库");
break;
case WSAVERNOTSUPPORTED:
printf("请更新网络库");
break;
case WSAEINPROGRESS:
printf("请重新启动");
break;
case WSAEPROCLIM:
printf("请尝试关掉不必要的软件,以为当前网络运行提供充足资源");
break;
}
return 0;
}
//校验版本
if (2 != HIBYTE(wdScokMsg.wVersion) || 2 != LOBYTE(wdScokMsg.wVersion))
{
//说明版本不对
//清理网络库
WSACleanup();
return 0;
}
//创建自己的socket
SOCKET socketServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == socketServer)
{
int a = WSAGetLastError();
//清理网络库
WSACleanup();
return 0;
}
//127.0.0.1为本机地址,12345为本机不被占用的任一端口,推荐10000~20000
struct sockaddr_in si;
si.sin_family = AF_INET;
si.sin_port = htons(12345);
si.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
//绑定ip和端口号
if (SOCKET_ERROR == bind(socketServer, (const struct sockaddr*)&si, sizeof(si)))
{
int a = WSAGetLastError();
closesocket(socketServer);
//清理网络库
WSACleanup();
return 0;
}
//监听是否有来自客户端的连接
if (SOCKET_ERROR == listen(socketServer, SOMAXCONN))
{
int a = WSAGetLastError();
closesocket(socketServer);
//清理网络库
WSACleanup();
return 0;
}
struct sockaddr_in clientMsg;
int len = sizeof(clientMsg);
//接受来自客户端的链接
SOCKET socketClient = accept(socketServer, (struct sockaddr*)&clientMsg, &len);
if (INVALID_SOCKET == socketClient)
{
printf("客户端连接失败\n");
int a = WSAGetLastError();
closesocket(socketServer);
//清理网络库
WSACleanup();
return 0;
}
printf("客户端连接成功\n");
//初始化缓冲区
char buf [1024]={"0"};
char path[1024]={"0"};
FILE*out;
//接受客户端发来的请求,path内存放客户端所要下载的文件名,用对方socker,故为socketClient
int res = recv(socketClient, path, 50, 0);
if (0 == res)
{
printf("链接中断、客户端下线\n");
}
else if (SOCKET_ERROR == res)
{
//出错了
int a = WSAGetLastError();
//根据实际情况处理
}
else
{
//打开要传输的文件
if((out = fopen(path,"r")) == NULL)
{
printf("cannot open this file\n");
}
else
{
fgets(buf,sizeof(buf),out);
//将文件内容存放在buf中发送给客户端,用对方socker,故为socketClient
if (SOCKET_ERROR == send(socketClient, buf, strlen(buf), 0))
{
//出错了
int a = WSAGetLastError();
//根据实际情况处理
}
}
}
fclose(out);
//清理网络库
closesocket(socketClient);
closesocket(socketServer);
WSACleanup();
system("pause");
return 0;
}
客户端代码client.c全部代码
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <Winsock2.h>
#pragma comment(lib, "Ws2_32.lib")
int main(void)
{
//版本为2.2
WORD wdVersion = MAKEWORD(2, 2);
WSADATA wdScokMsg;
int nRes = WSAStartup(wdVersion, &wdScokMsg);
if (0 != nRes)
{
switch (nRes)
{
case WSASYSNOTREADY:
printf("重启下电脑试试,或者检查网络库");
break;
case WSAVERNOTSUPPORTED:
printf("请更新网络库");
break;
case WSAEINPROGRESS:
printf("请重新启动");
break;
case WSAEPROCLIM:
printf("请尝试关掉不必要的软件,以为当前网络运行提供充足资源");
break;
}
return 0;
}
//校验版本
if (2 != HIBYTE(wdScokMsg.wVersion) || 2 != LOBYTE(wdScokMsg.wVersion))
{
//说明版本不对
//清理网络库
WSACleanup();
return 0;
}
//创建服务器socket
SOCKET socketServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == socketServer)
{
int a = WSAGetLastError();
//清理网络库
WSACleanup();
return 0;
}
//链接服务器
//127.0.0.1为本机地址,12345为本机不被占用的任一端口,推荐10000~20000
struct sockaddr_in serverMsg;
serverMsg.sin_family = AF_INET;
serverMsg.sin_port = htons(12345);
serverMsg.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
//向服务器发送连接请求
if (SOCKET_ERROR == connect(socketServer, (struct sockaddr*)&serverMsg, sizeof(serverMsg)))
{
int a = WSAGetLastError();
closesocket(socketServer);
//清理网络库
WSACleanup();
return 0;
}
//初始化缓冲区
char path[1024]={"0"};
char buf[1024]={"0"};
//向服务器发送要下载的文件名,用对方socker,故为socketServer
printf("请输入想要下载的文件名:\n");
gets(path);
if (SOCKET_ERROR == send(socketServer, path, strlen(path), 0))
{
//出错了
int a = WSAGetLastError();
//根据实际情况处理
}
FILE*in;
//创建要下载的文件的空白文件用于接受数据
if((in=fopen(path,"w+"))==NULL)
{
printf("无法打开文件\n");
}
else
{
//接受服务器发来的数据,用对方socker,故为socketServer
int res = recv(socketServer, buf, 50, 0);
if (0 == res)
{
printf("链接中断、客户端下线\n");
}
else if (SOCKET_ERROR == res)
{
//出错了
int a = WSAGetLastError();
//根据实际情况处理
}
else
{
printf("%s\n", buf);
//将数据写入到文件内
res = fputs(buf, in);
if(EOF==res)
{
printf("下载文字内容失败\n");
}
else
{
printf("下载成功\n");
}
}
}
fseek(in,0L,2);
fclose(in);
//清理网络库
closesocket(socketServer);
WSACleanup();
system("pause");
return 0;
}
使用方法
先运行server.c,再运行client.c,在client.c运行窗口输入要下载的文件名,回车