寒假在家闲着无聊写的,留个代码,防止忘记
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class f_mc : MonoBehaviour
{
public Transform player; //游戏角色
public GameObject asso; //LookAt函数的基准
public float spinSpeed = 512; //水平转速
public