一、使用面向对象实现一个栈:
class Stack:
def __init__(self):
self.stack = []
def push(self, value):
self.stack.append(value)
return True
def pop(self):
if self.stack:
item = self.stack.pop()
return item
else:
return False
def top(self):
if self.stack:
return self.stack[-1]
else:
return False
def length(self):
return len(self.stack)
def view(self):
return ','.join(self.stack)
s = Stack()
s.push('1')
s.push('2')
s.push('3')
s.push('4')
s.push('5')
s.push('6')
item = s.pop()
print(f"栈顶元素:{s.top()}")
print(f"栈长度:{s.length()}")
print(f"栈元素:{s.view()}")

二、使用面向对象实现一个队列:
class queue(object):
def __init__(self):
self.queue = []
def get_first(self):
return self.queue[0]
def get_end(self):
return self.queue[-1]
def enqueue(self, item):
self.queue.append(item)
return True
def dequeue(self):
item = self.queue.pop(0)
return item
def show(self):
return self.queue
def __len__(self):
return len(self.queue)
if __name__ == '__main__':
q = queue()
print(q.show())
q.enqueue(1)
q.enqueue(2)
q.enqueue(3)
q.enqueue(4)
q.enqueue(5)
print("入队后:", q.show())
item = q.dequeue()
print("出队元素是:", item)
print("出队后: ", q.show())
print("队列的长度: ", len(q))
print("队首元素: ", q.get_first())
print("队尾元素: ", q.get_end())

三、定义一个矩形类,求矩形的面积和周长:
classRectangle(object):
def__init__(self,length,width):
self.width=width
self.length=length
defrectangle_area(self):
returnself.width*self.length
defrectangle_cal(self):
return(self.width+self.length)*2
classTest(Rectangle):
pass
if__name__=='__main__':
t=Test(2,5)
print(f"该矩形的面积是{t.rectangle_area()}")
print(f"该矩形的周长是{t.rectangle_cal()}")

四、定义一个三角形,求三角形的面积和周长(属性是:三边)
importmath
classTriangle(object):
def__init__(self,a,b,c):
self.c=c
self.b=b
self.a=a
deftriangle_area(self):
p=(self.a+self.b+self.c)/2
s1=p*(p-self.a)*(p-self.b)*(p-self.c)
s=math.sqrt(s1)
returns
deftriangle_cal(self):
returnself.a+self.b+self.c
classTest(Triangle):
pass
if__name__=='__main__':
t=Test(3,4,5)
print(f"该三角形的面积是{t.triangle_area()}")
print(f"该三角形的周长是{t.triangle_cal()}")
