1、元素定义
typedef int STDataType;
typedef struct Stack
{
STDataType* a;
int top;
int capacity;
}ST;
2、接口函数
//堆栈初始化
void StackInit(ST* ps);
//销毁栈
void StackDestory(ST* ps);
//入栈
void StackPush(ST* ps, STDataType x);
//出栈
void StackPop(ST* ps);
//获取栈顶数据
STDataType StackTop(ST* ps);
//栈数据个数
int StackSize(ST* ps);
//判断是否为空栈
bool StackEmpty(ST* ps);
2.1堆栈初始化
void StackInit(ST* ps)
{
assert(ps);
ps->a = NULL;
ps->top = 0;//top=0,指向栈顶数据的下一个
ps->capacity = 0;
}
2.2销毁栈
void StackDestory(ST* ps)
{
assert(ps);
free(ps->a);
ps->a = NULL;
ps->top = ps->capacity = 0;
}
2.3入栈
void StackPush(ST* ps, STDataType x)
{
assert(ps);
if (ps->top == ps->capacity)//栈存满扩容
{
int newCapacity = ps->capacity == 0 ? 4 : ps->capacity * 2;
STDataType* tmp = realloc(ps->a, sizeof(STDataType) * newCapacity);
if (tmp == NULL)
{
printf("realloc fail\n");
exit(-1);
}
ps->a = tmp;
ps->capacity = newCapacity;
}
ps->a[ps->top] = x;
ps->top++;
}
2.4出栈
void StackPop(ST* ps)
{
assert(ps);
assert(!StackEmpty(ps));
//assert(ps->top > 0);
ps->top--;
}
2.5获取栈顶数据
STDataType StackTop(ST* ps)
{
assert(ps);
//assert(ps->top > 0);
assert(!StackEmpty(ps));
return ps->a[ps->top - 1];
}
2.6栈存放数据数量
int StackSize(ST* ps)
{
assert(ps);
return ps->top;
}
2.7判断空栈
bool StackEmpty(ST* ps)
{
assert(ps);
return ps->top == 0;
}