属性动画(基础)

布局

activity_main

<com.lll.animator.MusicButton
android:id="@+id/musicButton"
android:layout_width=“80dp”
android:layout_height=“80dp”
app:srcCompat="@drawable/music" />

<Button
    android:id="@+id/button"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:text="Button" />

<ImageView
    android:id="@+id/goods_image"
    android:layout_width="30dp"
    android:layout_height="30dp"
    app:srcCompat="@mipmap/ic_launcher_round" />

MainActivity

package com.lll.animator;

import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.animation.LinearInterpolator;
import android.widget.Button;
import android.widget.ImageView;

public class MainActivity extends AppCompatActivity {

private Button button;
private ImageView goodsImage;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    //找控件
    button = findViewById(R.id.button);
    //设置点击事件
    button.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
          //  设置0到10的整数变化
            final ValueAnimator valueAnimator = ValueAnimator.ofInt(60,0);

// 整个事件段是5秒
valueAnimator.setDuration(60*1000);
// 数字均匀变化,也可设置其他的变化方式,先快后慢,先慢后快等…
valueAnimator.setInterpolator(new LinearInterpolator());
// 监听每次改变时的值
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
int value = (Integer) animation.getAnimatedValue();
button.setText(value+"");
}
});
valueAnimator.start();
}
});
goodsImage = findViewById(R.id.goods_image);
goodsImage.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
ObjectAnimator translationX = ObjectAnimator.ofFloat(goodsImage,“translationX”,0,300f);
ObjectAnimator translationY = ObjectAnimator.ofFloat(goodsImage,“translationY”,0,500f);
ObjectAnimator rotation = ObjectAnimator.ofFloat(goodsImage,“rotation”,0,1060);

            AnimatorSet animatorSet = new AnimatorSet();  //组合动画
            animatorSet.play(translationX).with(rotation).before(translationY);

// animatorSet.playTogether(translationX,translationY,rotation); //设置动画
animatorSet.setDuration(3000); //设置动画时间
animatorSet.start(); //启动
}
});
}
}

MusicButton

package com.lll.animator;

import android.animation.ObjectAnimator;
import android.content.Context;
import android.os.Build;
import android.support.annotation.RequiresApi;
import android.support.v7.widget.AppCompatImageView;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.LinearInterpolator;

public class MusicButton extends AppCompatImageView implements View.OnClickListener {
public static final int state_playing = 1;
public static final int state_pause = 2;
private ObjectAnimator objectAnimator;
private int state;

public MusicButton(Context context) {
    super(context);
    init();
}

public MusicButton(Context context, AttributeSet attrs) {
    super(context, attrs);
    init();
}

public MusicButton(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    init();
}

private void init() {
    objectAnimator = ObjectAnimator.ofFloat(this, "rotation", 0, 360);
    objectAnimator.setDuration(1000);
    objectAnimator.setRepeatCount(ObjectAnimator.INFINITE);
    objectAnimator.setInterpolator(new LinearInterpolator());

    objectAnimator.start();//动画开始
    state = this.state_playing;
    setOnClickListener(this);
}

@RequiresApi(api = Build.VERSION_CODES.KITKAT)
@Override
public void onClick(View v) {
    if (state == state_playing){
        objectAnimator.resume();//动画重新开始
        state = state_playing;
    }else{
        objectAnimator.pause();//动画暂停
        state = state_pause;
    }
}

}

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