<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[qq_41595148的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/qq_41595148</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; qq_41595148]]></copyright><item><title><![CDATA[Appium Server运行一段时间后操作无响应问题解决]]></title><link>https://blog.youkuaiyun.com/qq_41595148/article/details/140439000</link><guid>https://blog.youkuaiyun.com/qq_41595148/article/details/140439000</guid><author>qq_41595148</author><pubDate>Mon, 15 Jul 2024 15:07:15 +0800</pubDate><description><![CDATA[解决Appium Server运行一段时间后无响应问题]]></description><category></category></item><item><title><![CDATA[iTop-4412开发板只识别一个CPU核心的解决方案]]></title><link>https://blog.youkuaiyun.com/qq_41595148/article/details/133848111</link><guid>https://blog.youkuaiyun.com/qq_41595148/article/details/133848111</guid><author>qq_41595148</author><pubDate>Sun, 15 Oct 2023 21:53:20 +0800</pubDate><description><![CDATA[iTop-4412开发板移植4.14内核后，系统只使用一个CPU核心，这对处理器的性能发挥有很大影响，本文基于迅为提供的设备树源文件，进行修改，解决了本问题，实现了4个核心正常工作。]]></description><category></category></item><item><title><![CDATA[迅为4412学习笔记——编译安装最小Linux文件系统]]></title><link>https://blog.youkuaiyun.com/qq_41595148/article/details/128722117</link><guid>https://blog.youkuaiyun.com/qq_41595148/article/details/128722117</guid><author>qq_41595148</author><pubDate>Wed, 18 Jan 2023 00:34:13 +0800</pubDate><description><![CDATA[迅为4412学习笔记，编译安装最小Linux文件系统。]]></description><category></category></item><item><title><![CDATA[Kali Linux系统下无线网卡MW310UH的驱动安装教程]]></title><link>https://blog.youkuaiyun.com/qq_41595148/article/details/128699175</link><guid>https://blog.youkuaiyun.com/qq_41595148/article/details/128699175</guid><author>qq_41595148</author><pubDate>Sun, 15 Jan 2023 23:50:03 +0800</pubDate><description><![CDATA[Kali Linux下无线网卡MW310UH驱动安装教程，使用目前最新的Kali 2022.04 vmware版系统]]></description><category></category></item><item><title><![CDATA[Unity单机手游逆向破解思路(仅供学习参考，禁止用于非法行为)]]></title><link>https://blog.youkuaiyun.com/qq_41595148/article/details/127583639</link><guid>https://blog.youkuaiyun.com/qq_41595148/article/details/127583639</guid><author>qq_41595148</author><pubDate>Sat, 29 Oct 2022 10:51:19 +0800</pubDate><description><![CDATA[本文简述了一种适用于Unity单机手游的破解思路，并以“生活模拟器”为例，演示了实际逆向破解的过程，首先利用ILSpy反编译游戏主逻辑的.dll文件为C#等价源码，分析修改的位置，然后使用ILDasm插件查看C#修改位置对应的IL指令的位置，生成.IL文件后，将确定的指令位置找到并修改需要的参数。再使用ILasm插件将编辑后的.IL文件重新编译为.dll文件。最后将生成的Assembly-CSharp.dll文件替换掉原apk中的Assembly-CSharp.dll文件，重新打包apk，完成破解。]]></description><category></category></item></channel></rss>