1.三字棋存在只能算法,虽然程序较笨,希望大佬指导。
2.利用for循环嵌套if判断,每一行有三种堵棋的情况。
3.玩家或者电脑每下一步棋都要进行判断输赢和打印棋盘
game.h 头文件
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void PrintMenu();
void PrintBoard(char board[ROW][COL],int row,int col);
void InitBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char CheckWin(char board[ROW][COL], int row, int col);
#endif __GAME_h__
test.c
#include"game.h"
void game()
{
char board[ROW][COL] = {0};
char win = ' ';
InitBoard(board,ROW,COL);
PrintBoard(board,ROW,COL);
do
{
PlayerMove(board, ROW, COL);//玩家走
PrintBoard(board, ROW, COL);//打印棋盘
win = CheckWin(board, ROW, COL);//判断胜负
if (win != ' ')
break;
system("CLS");//清屏,优化界面
ComputerMove(board, ROW, COL;//电脑走
PrintBoard(board, ROW, COL);//打印棋盘
win=CheckWin(board, ROW, COL);
if (win!=' ')
break;
} while (1);
if (win == 'X')
{
printf("玩家赢\n");
}
else if (win == '0')
{
printf("电脑赢\n");
}
else if (win == 'Q')
{
printf("平局\n");
}
PrintBoard(board, ROW, COL);
}
int main()
{
int choose = 0;
srand((unsigned)time(NULL));
do{
PrintMenu();
scanf_s("%d", &choose);
switch (choose)
{
case 1:game();
break;
case 0:
break;
}
} while (choose);
system("pause");
}
game.c
#include"game.h"
void PrintMenu()
{
printf("**************************\n");
printf("******1.start 0.exit*******\n");
}
void PrintBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
printf("*******游戏开始**********\n");
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i < row-1)
{
printf("---|---|---\n");
}
}
printf("---------------\n");
}
void InitBoard(char board[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
static int Isfull(char board[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x, y;
printf("玩家走-->");
while (1)
{
printf("请选择坐标-->\n");
scanf_s("%d%d", &x, &y);
if (x >= 1 && x <= row &&y >= 1 && y <= col)
{
if (board[x-1][y-1] == ' ')
{
board[x-1][y-1] = 'X';
break;
}
else
{
printf("该位置已经被占用");
}
}
else
{
printf("intput error");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int i;
int count = 0;
for (i = 0; i < row; i++)
{
if ((board[i][0] == board[i][1] || board[i][0] == board[i][2] || board[i][1] == board[i][2]) && (board[i][0] == 'X' || board[i][1] == 'X' || board[i][2] == 'X'))
{
if (board[i][0] == board[i][1] && board[i][0] == 'X')
{
board[i][2] = '0';
count++;
}
else if (board[i][1] == board[i][2] && board[i][1] == 'X')
{
board[i][0] = '0';
count++;
}
else if (board[i][0] == board[i][2] && board[i][0] == 'X')
{
board[i][1] = '0';
count++;
}
} //行堵棋
if ((board[0][i] == board[1][i] || board[0][i] == board[2][i] || board[1][i] == board[2][i]) && (board[0][i] == 'X' || board[1][i] == 'X' || board[2][i] == 'X'))
{
if (board[0][i] == board[1][i] && board[0][i] == 'X')
{
board[2][i] = '0';
count++;
}
else if (board[1][i] == board[2][i] && board[1][i] == 'X')
{
board[0][i] = '0';
count++;
}
else if (board[0][i] == board[2][i] && board[0][i] == 'X')
{
board[1][i] = '0';
count++;
}
}//列堵棋
if ((board[0][0] == board[1][1] || board[0][0] == board[2][2] || board[1][1] == board[2][2]) && (board[0][0] == 'X' || board[1][1] == 'X' || board[2][2] == 'X'))
{
if (board[0][0] == board[1][1] && board[0][0] == 'X')
{
board[2][2] = '0';
count++;
}
else if (board[1][1] == board[2][2] && board[1][1] == 'X')
{
board[0][0] = '0';
count++;
}
else if (board[0][0] == board[2][2] && board[0][0] == 'X')
{
board[1][1] = '0';
count++;
}
}//主对角线堵棋
if ((board[0][2] == board[1][1] || board[1][1] == board[2][0] || board[0][2] == board[2][0]) && (board[0][2] == 'X' || board[1][1] == 'X' || board[2][0] == 'X'))
{
if (board[0][2] == board[1][1] && board[0][2] == 'X')
{
board[2][0] = '0';
count++;
}
else if (board[2][0] == board[1][1] && board[1][1] == 'X')
{
board[0][2] = '0';
count++;
}
else if (board[0][2] == board[2][0] && board[0][2] == 'X')
{
board[1][1] = '0';
count++;
}
}//非主对角线堵棋
if (count == 0)
{
int x, y;
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
}
char CheckWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < row; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
{
return board[0][0];
}
if (Isfull(board, row, col) == 1)
{
return 'Q';
}
return ' ';
}