画线
/// <summary>
/// 创建线Mesh
/// </summary>
/// <param name="start">线起点</param>
/// <param name="end">线终点</param>
/// <returns>Mesh对象</returns>
private Mesh CreateLineMesh(Vector3 start, Vector3 end)
{
var vertices = new List<Vector3> { start, end };
var indices = new List<int> { 0, 1 };
//Mesh mesh = new Mesh();
mesh.SetVertices(vertices);
mesh.SetIndices(indices.ToArray(), MeshTopology.Lines, 0);
return mesh;
}