<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[qq_39793373的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/qq_39793373</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; qq_39793373]]></copyright><item><title><![CDATA[[Unity编辑器] ScriptableObject的编辑器拓展]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/138153168</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/138153168</guid><author>qq_39793373</author><pubDate>Wed, 24 Apr 2024 13:49:48 +0800</pubDate><description><![CDATA[2，拓展ScriptableObject编辑器。1，创建ScriptableObject脚本。]]></description><category></category></item><item><title><![CDATA[UnityEditor开发,ReorderableList嵌套的问题.]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/135935683</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/135935683</guid><author>qq_39793373</author><pubDate>Tue, 30 Jan 2024 16:22:20 +0800</pubDate><description><![CDATA[【代码】UnityEditor开发,ReorderableList嵌套的问题.]]></description><category></category></item><item><title><![CDATA[Xlua学习笔记]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/131594412</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/131594412</guid><author>qq_39793373</author><pubDate>Wed, 09 Aug 2023 16:04:17 +0800</pubDate><description><![CDATA[Unity 调用Xlua]]></description><category></category></item><item><title><![CDATA[把Unity 项目通过git把项目推送到github上]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/132115279</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/132115279</guid><author>qq_39793373</author><pubDate>Sat, 05 Aug 2023 08:40:18 +0800</pubDate><description><![CDATA[通过git把unity项目推送到github上]]></description><category></category></item><item><title><![CDATA[Unity 浮动摇杆的写法，附源码与案例]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/132115230</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/132115230</guid><author>qq_39793373</author><pubDate>Sat, 05 Aug 2023 08:07:26 +0800</pubDate><description><![CDATA[一个动态摇杆，并且只会在指定的位置调用，位置可以编辑]]></description><category></category></item><item><title><![CDATA[【Unity2021】平台切换为安卓端，法线贴图NormalMap变粉的问题]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/124385233</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/124385233</guid><author>qq_39793373</author><pubDate>Sun, 24 Apr 2022 16:08:39 +0800</pubDate><description><![CDATA[【Unity2021】平台切换为安卓端，法线贴图NormalMap变粉的解决方法
解决方法很简单，将法线贴图编码修改为XYZ就行了。


]]></description><category></category></item><item><title><![CDATA[UNITY 最简单的连击系统]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/104402740</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/104402740</guid><author>qq_39793373</author><pubDate>Wed, 19 Feb 2020 23:07:20 +0800</pubDate><description><![CDATA[原理非常简单，只有当处于攻击A动画的50%进度左右，才会触发下一连击。记得要关闭动画的“退出时间”
  
    public Animator playerAnimation;
    private void Update()
    {
        Attack();
    }
    void Attack()
    {
        if (Input.GetKey(KeyCo...]]></description><category></category></item><item><title><![CDATA[CSS 复习归纳]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/103232540</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/103232540</guid><author>qq_39793373</author><pubDate>Mon, 25 Nov 2019 10:48:23 +0800</pubDate><description><![CDATA[1，css指层叠样式表 (CascadingStyleSheets)

三种引入方式：内链式 &lt;div style="color:red"&gt;、

            嵌入式 在&lt;head&gt;&lt;style&gt;内容&lt;/style&gt;&lt;/head&gt;、

            外部式&lt...]]></description><category></category></item><item><title><![CDATA[HTML]]></title><link>https://blog.youkuaiyun.com/qq_39793373/article/details/103118769</link><guid>https://blog.youkuaiyun.com/qq_39793373/article/details/103118769</guid><author>qq_39793373</author><pubDate>Mon, 18 Nov 2019 10:48:14 +0800</pubDate><description><![CDATA[HTML复习资料
html基础教程
 1. &lt;p&gt;这是段落。&lt;/p&gt; 

1，自动换行。
2，行和空格会被忽略成短空格。
3，长度根据浏览器变化

   
   &lt;br/&gt;折行
   
   &lt;h1&gt;-&lt;h6&gt;标题
   
   &lt;h1 align="center"&gt; 标题居中.

  

...]]></description><category></category></item></channel></rss>