public class Car {
String chebai;
String chexin;
String gongsi;
public void qi(){
System.out.println("我是车,我在启动");
}
public void shop(){
System.out.println("我是车,我在停止");
}
}
package com.home;
public class Taxi extends Car{
String company="景和公司";
String chebai="T2001";
public void taxicar(){
System.out.println("我是"+company+"车牌是"+chebai);
}
public void xia(){
System.out.println("目的地已到,请付费下车。欢迎下次光临");
}
}
package com.home;
public class FamilyCar {
String name="张先生";
public void piay(){
System.out.println("我是"+name+",我的汽车我做主,"+"\n"+"目的地到了,我们去玩吧。");
}
}
package com.home;
public class Dome {
public static void main(String[]args){
Car s=new Car();
s.qi();
s.shop();
FamilyCar s1=new FamilyCar();
s1.piay();
Taxi s2=new Taxi();
s2.taxicar();
s2.xia();
}
}
public class Monster {
String hitpoint;
String name;
String basedamage;
public void gongji(){
System.out.println("怪物攻击");
}
public void yidong(){
System.out.println("怪物移动");
}
}
public class BasiliskClass {
int hitpoint=5;
String name;
int basedamage=20;
public void gongji(){
System.out.println("蛇怪展开攻击生命值是"+hitpoint+"\n"+"攻击力"+basedamage+"\n");
}
public void yidong(){
System.out.println("我是蛇怪,我走S行路线");
}
public void hitpoint(){
if(hitpoint<=10){
hitpoint=hitpoint+20;
}
System.out.println("实施大蛇补血术。。。。当前生命值是。"+hitpoint);
}
}
public class CentipedeJingClass {
String name;
int hitpoint=60;
int basedamage=15;
public void go(){
System.out.println("我是蜈蚣怪展开攻击\n"+"当前生命"+hitpoint+"攻击力"+basedamage+"\n");
}
public void to(){
System.out.println("我是蜈蚣怪我御风飞行");
}
}
package com.yx;
public class Dome {
public static void main(String[]args){
BasiliskClass s=new BasiliskClass();
s.yidong();
s.gongji();
s.hitpoint();
CentipedeJingClass s1=new CentipedeJingClass();
s1.go();
s1.to();
}
}