1.没有加载前
2.加载之后效果
3.功能实现相关代码
private GameObject panel;
// Use this for initialization
void Start () {
panel = GameObject.Find("Canvas/Panel");
GameObject obj = Instantiate(Resources.Load<GameObject>("Prefabs/Scroll View"));
obj.transform.SetParent(panel.transform);
obj.transform.position = new Vector3(10, Screen.height-10, 0);
}