个人笔记 常用的四种线程池
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
/**
* 生成一个有5个线程的线程池 提交20个任务 看5个线程中的哪个线程来处理任务
* @author zhangkun
*
*/
public class MyClass8 {
public static void main(String[] args) throws InterruptedException, ExecutionException {
//新建一个5个线程的线程池
ExecutorService threadPool = Executors.newFixedThreadPool(5);
Future<Integer> result = null;
try {
for (int i = 0; i < 20; i++) {
//给线程池提交任务,看那个线程会对其进行处理
result = threadPool.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
System.out.print(Thread.currentThread().getName()+"-------");
return new Random().nextInt(50);
}
});
System.out.println(result.get()+"---"+ i);
}
} catch (Exception e) {
e.printStackTrace();
}finally{
//关闭线程池
threadPool.shutdown();
}
}
}
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
/**
* 单线程的线程池
* @author Administrator
*
*/
public class MyClass9 {
public static void main(String[] args) {
//新建一个只有一个线程的线程池
ExecutorService threadPool = Executors.newSingleThreadExecutor( );
Future<Integer> result = null;
try {
for (int i = 0; i < 20; i++) {
//给线程池提交任务,看那个线程会对其进行处理 这次线程池中只有一个线程
result = threadPool.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
System.out.print(Thread.currentThread().getName()+"-------");
return new Random().nextInt(50);
}
});
System.out.println(result.get()+"---"+ i);
}
} catch (Exception e) {
e.printStackTrace();
}finally{
//关闭线程池
threadPool.shutdown();
}
}
}
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
/**
* 新建一个没有固定数量个线程的线程池 会根据往此线程池提交的任务数量,动态生成线程的个数, 当现有线程忙不过来就会在线程池中再生成一个线程
* @author Administrator
*
*/
public class MyClass10 {
public static void main(String[] args) {
//新建一个没有固定数量个线程的线程池 会根据往此线程池提交的任务数量,动态生成线程的个数, 当现有线程忙不过来就会在线程池中再生成一个线程
ExecutorService threadPool = Executors.newCachedThreadPool();
Future<Integer> result = null;
try {
for (int i = 0; i < 20; i++) {
//给线程池提交任务,看那个线程会对其进行处理
result = threadPool.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
Thread.sleep(3000);
System.out.print(Thread.currentThread().getName()+"-------");
return new Random().nextInt(50);
}
});
System.out.println(result.get()+"---"+ i);
}
} catch (Exception e) {
e.printStackTrace();
}finally{
//关闭线程池
threadPool.shutdown();
}
}
}
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
/**
* 该代码可以让线程在指定的延时之后执行
* @author ZhangKun
*
*/
public class MyClass11 {
public static void main(String[] args) {
//新建一个5个线程的线程池
ScheduledExecutorService threadPool = Executors.newScheduledThreadPool(5);
Future<Integer> result = null;
try {
for (int i = 0; i < 20; i++) {
//给线程池提交任务,看那个线程会对其进行处理
/** 方法api 创建并执行在给定延迟后启用的 ScheduledFuture。
* 第一个参数 New一个callable匿名内部类
* 第二个参数 时间长度
* 第三个参数 时间长度的单位(枚举变量) 天,小时,分钟,等
*/
result = threadPool.schedule(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
System.out.print(Thread.currentThread().getName()+"-------");
return new Random().nextInt(50);
}
}, 3, TimeUnit.SECONDS);
System.out.println(result.get()+"---");
}
} catch (Exception e) {
e.printStackTrace();
}finally{
//关闭线程池
threadPool.shutdown();
}
}
}