+ (BOOL) setDirectorType:(ccDirectorType)type; + (CCDirector *)sharedDirector;
-(void) setOpenGLView:(EAGLView *)view;
- (void) setDeviceOrientation:(ccDeviceOrientation) orientation;
- (void)applicationWillResignActive: { (UIApplication *)application
} [[CCDirector sharedDirector] pause];
- (void)applicationDidEnterBackground:
(UIApplication *)application {
- (void)applicationWillEnterForeground: { (UIApplication *)application
} [[CCDirector sharedDirector] startAnimation];
- (void)applicationDidBecomeActive:
(UIApplication *)application {