。。水题。。。
#include <cstdio>
#include <iostream>
using namespace std;
int read()
{
int n = 0, sign = 1; char c = getchar();
while(c < '0' || c > '9') {if(c == '-') sign = -1; c = getchar(); }
while(c >= '0' && c <= '9') { n = n*10 + c-'0'; c = getchar(); }
return n * sign;
}
const int Nmax = 100005;
const int Mmax = 100005;
int N, M;
bool is_line[Mmax];
struct line{
int l, r, h, R;
}li[Mmax];
int q[Mmax];
inline void Union(int a, int b)
{
int temp = li[a].R;
li[a].R = b; li[b].R = temp;
}
#define lc (u << 1)
#define rc (u << 1 | 1)
namespace SegmentTree{
int lazyc[4 * Nmax], lazyh[4 * Nmax];
inline void push_down(int u)
{
if (lazyh[lc] < lazyh[u])
{
lazyh[lc] = lazyh[u];
lazyc[lc] = lazyc[u];
}
if (lazyh[rc] < lazyh[u])
{
lazyh[rc] = lazyh[u];
lazyc[rc] = lazyc[u];
}
lazyh[u] = lazyc[u] = 0;
}
inline void Add(int u, int l, int r, int L, int R, int color, int high)
{
if (lazyh[u] > high) return;
if (L == l && r == R)
{
lazyc[u] = color;
lazyh[u] = high;
return;
}
int mid = (l + r) >> 1; push_down(u);
if (R <= mid) Add(lc, l, mid, L, R, color, high);
else if (L > mid) Add(rc, mid + 1, r, L, R, color, high);
else
{
Add(lc, l, mid, L, mid, color, high);
Add(rc, mid + 1, r, mid + 1, R, color, high);
}
}
inline int Query(int u, int l, int r, int pos)
{
if (l == r) return lazyc[u];
int mid = (l + r) >> 1; push_down(u);
if (pos <= mid) return Query(lc, l, mid, pos);
else return Query(rc, mid + 1, r, pos);
}
}
int main()
{
freopen("line.in", "r", stdin);
freopen("line.out", "w", stdout);
N = read(), M = read();
int cnt1 = 0, cnt2 = 0;
li[0].h = li[0].R = -1;
for (int i = 1; i <= M; ++i)
{
int sign = read();
if (sign == 1) {
is_line[i] = 1; ++cnt1;
li[cnt1].l = read(), li[cnt1].r = read(); int lower = read();
Union(lower, cnt1);
} else q[++cnt2] = read();
}
for (int i = 0, cnt = 0; ~i; i = li[i].R, ++cnt) li[i].h = cnt;
using namespace SegmentTree; cnt1 = cnt2 = 0;
for (int i = 1; i <= M; ++i)
{
if(is_line[i])
{
line temp = li[++cnt1];
Add(1, 1, N, temp.l, temp.r, cnt1, temp.h);
}
else printf("%d\n", Query(1, 1, N, q[++cnt2]));
}
return 0;
}