zebra 的Thread机制

1thread的四种创建方法

一个新的thread可以通过如下三种方式被创建,主要是看你需要创建的thread的类型:

1 thread_add_read:添加一个threadread queue,该thread负责通过socket接受和读取从client端来的数据。

2 thread_add_write:添加一个threadwrite queue,该thread负责通过socketclient端填充和写数据。

3 thread_add_timer functioncalls:添加一个threadtimer queue,thread负责定时一个event,例如updateredistribute一个route table.

4 thread_add_event:添加一个event threadevent queue

上面这三个函数的处理过程都差不多:

1创建thread。首先在unuse queue查找,如果有unuse thread,就使用它,否则重新分配空间。

2根据参数,对thread进行赋值。

3将该thread加入到相应的queue中。

2 thread的调用

1bgp daemon不断地从event queue中取出thread并且执行它。一旦该thread被执行了,将该threadtype设置为unuse。并且将该thread添加到unuse queue中。

2,如果event queue为空时,bgp daemon 通过select函数监控读、写、异常三个描述符集。一旦有某个描述符准备就绪,则将该描述符所对应的thread加入ready queue.

而对于timer queue中的thread,只有当select函数超时后才会进入ready queue.

3zebrad端的thread

zebrad启动后会,在read queue中会出现两个thread,一个是等待来自local clientbgpd的连接,另一个是等待来自vty client端的连接。

1thread

zebra_init ( )-> zebra_serv_un ( )中创建一个thread,加入read queue。该thread的处理函数为zebra_accept,监听内部clientsocket

zebra_client_create (client_sock);创建一个新的zebra client

/* Register myself. */

zebra_event (ZEBRA_SERV, accept_sock, NULL);继续监听server socket

puts("<-zebra_accept");

return 0;

}

vty_accept,加入read queue。作为vty server监听internetvty socket.

vty_create(vty_sock, &su);

根据vty_sockip地址信息su,创建一个新的vty

puts("<-vty_accept");

return 0;

}

vty_flush

vty_event (VTY_READ, vty_sock, vty);

根据new client vtyvty_sock创建新的VTY_READthread,加入read queue,该thread的处理函数为vty_read

return vty;

}

sockunion_bind(accept_sock, &su, port,NULL);

accept_socket文件描述符与一个特定的逻辑网络连系起来。服务器端使用su->sin.sin_addr.s_addr = htonl (INADDR_ANY);表示接受任何一个主机网络接口上的连接请求。

if (ret < 0)

{

close (accept_sock); /* Avoid sd leak. */

return;

}

/* Listen socket under queue 3. */

ret = listen (accept_sock, 3);

accept_sock套接口设置成被动监听状态,用于接受连接,只能在服务器端使用。

if (ret < 0)

{

zlog (NULL, LOG_WARNING, "can't listen socket");

close (accept_sock); /* Avoid sd leak. */

return;

}

/* Add vty server event. */

vty_event(VTY_SERV, accept_sock, NULL);

}

sockunion_bind操作

/* Bind socket to specified address. */

intsockunion_bind (int sock,union sockunion *su, unsigned short port,

union sockunion *su_addr)

{

int size = 0;

int ret;

if (su->sa.sa_family == AF_INET)

{

size = sizeof (struct sockaddr_in);

su->sin.sin_port = htons (port);

#ifdef HAVE_SIN_LEN

su->sin.sin_len = size;

#endif /* HAVE_SIN_LEN */

if (su_addr == NULL)

su->sin.sin_addr.s_addr = htonl (INADDR_ANY);

服务器一般将sin_addr.s_addr 字段设置为INADDR_ANY表示套接字应接收任何一个主机网络接口上的连接请求。

客户端将sin_addr.s_addr字段设置为服务器主机的IP地址。

}

#ifdef HAVE_IPV6

else if (su->sa.sa_family == AF_INET6)

{

size = sizeof (struct sockaddr_in6);

su->sin6.sin6_port = htons (port);

#ifdef SIN6_LEN

su->sin6.sin6_len = size;

#endif /* SIN6_LEN */

if (su_addr == NULL)

{

#if defined(LINUX_IPV6) || defined(NRL)

bzero (&su->sin6.sin6_addr, sizeof (struct in6_addr));

#else

su->sin6.sin6_addr = in6addr_any;

#endif /* LINUX_IPV6 */

}

}

#endif /* HAVE_IPV6 */

ret = bind (sock, (struct sockaddr *)su, size);

if (ret < 0)

zlog (NULL, LOG_WARNING, "can't bind socket : %s",strerror (errno));

return ret;

}

vty_event操作

/* struct thread_master *master; */

static voidvty_event (enum eventevent, int sock, struct vty *vty)

{

struct thread *vty_serv_thread;

switch (event)

{

case VTY_SERV:

vty_serv_thread = thread_add_read (master, vty_accept, vty,sock);

vector_set_index (Vvty_serv_thread, sock, vty_serv_thread);

break;

case VTY_READ:

vty->t_read = thread_add_read (master, vty_read, vty,sock);

/* Time out treatment. */

if (vty->v_timeout)

{

if (vty->t_timeout)

thread_cancel (vty->t_timeout);

vty->t_timeout =

thread_add_timer (master, vty_timeout, vty,vty->v_timeout);

}

break;

case VTY_WRITE:

if (! vty->t_write)

vty->t_write = thread_add_write (master, vty_flush, vty,sock);

break;

case VTY_TIMEOUT_RESET:

if (vty->t_timeout)

{

thread_cancel (vty->t_timeout);

vty->t_timeout = NULL;

}

if (vty->v_timeout)

{

vty->t_timeout =

thread_add_timer (master, vty_timeout, vty,vty->v_timeout);

}

break;

}

}

2 thread

bgp_serv_sock( )-> bgp_serv_sock_family( )中创建一个thread,不是通过event的方式添加的。该thread的处理函数为bgp_accept。作为bgp_server,接受来自 internet上的bgp连接。

bgp_serv_sock_family操作

port = 179 family = AF_INET

/* Make bgpd's server socket. */

voidbgp_serv_sock_family(unsigned short port, int family)

{

int ret;

int bgp_sock;

union sockunion su;

bzero (&su, sizeof (union sockunion));

/* Specify address family. */

su.sa.sa_family = family;

bgp_sock = sockunion_stream_socket (&su); 产生一个BGP socket

sockopt_reuseaddr (bgp_sock);

sockopt_reuseport (bgp_sock);

ret = sockunion_bind (bgp_sock, &su, port, NULL);

ret = listen (bgp_sock, 3);

if (ret < 0)

{

zlog (NULL, LOG_INFO, "Can't listen bgp server socket :%s",

strerror (errno));

return;

}

thread_add_read (master, bgp_accept, NULL, bgp_sock); 添加一个thread readlist中。

}

VTY serverBGP server 在使用accept操作的方法如下:

他们均是通过创建一个THREAD_READ 类型的thread,加到Masterreadlist的队列后面,thread 的处理函数会执行accept操作。

VTY accept

vty_serv_thread = thread_add_read (master, vty_accept, vty,sock);

BGP server accept:

thread_add_read (master, bgp_accept, NULL, bgp_sock);

bgpdzebrad间通信

bgpzebra是通过zebra message进行通信,格式如下:

报文头3字节(前两字节length,后1字节为command type

报文体长度不定。

/* Zebra message types. */

#define ZEBRA_INTERFACE_ADD 1

#define ZEBRA_INTERFACE_DELETE 2

#define ZEBRA_INTERFACE_ADDRESS_ADD 3

#define ZEBRA_INTERFACE_ADDRESS_DELETE 4

#define ZEBRA_INTERFACE_UP 5

#define ZEBRA_INTERFACE_DOWN 6

#define ZEBRA_IPV4_ROUTE_ADD 7

#define ZEBRA_IPV4_ROUTE_DELETE 8

#define ZEBRA_IPV6_ROUTE_ADD 9

#define ZEBRA_IPV6_ROUTE_DELETE 10

#define ZEBRA_REDISTRIBUTE_ADD 11

#define ZEBRA_REDISTRIBUTE_DELETE 12

#define ZEBRA_REDISTRIBUTE_DEFAULT_ADD 13

#define ZEBRA_REDISTRIBUTE_DEFAULT_DELETE 14

#define ZEBRA_IPV4_NEXTHOP_LOOKUP 15

#define ZEBRA_IPV6_NEXTHOP_LOOKUP 16

bgpdzebrad之间的api接口

bgp端接受到message后,会执行相应的bgp action:

bgp action func message type

int (*interface_add) (int, struct zclient *, zebra_size_t);ZEBRA_INTERFACE_ADD

int (*interface_delete) (int, struct zclient *, zebra_size_t);ZEBRA_INTERFACE_DELETE

int (*interface_up) (int, struct zclient *, zebra_size_t);ZEBRA_INTERFACE_UP

int (*interface_down) (int, struct zclient *, zebra_size_t);ZEBRA_INTERFACE_DOWN

int (*interface_address_add) (int, struct zclient *,zebra_size_t); ZEBRA_INTERFACE_ADDRESS_ADD

int (*interface_address_delete) (int, struct zclient *,zebra_size_t); ZEBRA_INTERFACE_ADDRESS_DELETE

int (*ipv4_route_add) (int, struct zclient *, zebra_size_t);ZEBRA_IPV4_ROUTE_ADD

int (*ipv4_route_delete) (int, struct zclient *,zebra_size_t); ZEBRA_IPV4_ROUTE_DELETE

int (*ipv6_route_add) (int, struct zclient *, zebra_size_t);ZEBRA_IPV6_ROUTE_ADD

int (*ipv6_route_delete) (int, struct zclient *,zebra_size_t); ZEBRA_IPV6_ROUTE_DELETE

zebra 端接受到message后,会执行相应的zebra action:

zebra action func message type

void zread_interface_add (struct zserv *client, u_shortlength) ZEBRA_INTERFACE_ADD

void zread_interface_delete (struct zserv *client, u_shortlength) ZEBRA_INTERFACE_DELETE

void zread_ipv4_add (struct zserv *client, u_short length)ZEBRA_IPV4_ROUTE_ADD

void zread_ipv4_delete (struct zserv *client, u_short length)ZEBRA_IPV4_ROUTE_DELETE

void zread_ipv6_add (struct zserv *client, u_short length)ZEBRA_IPV6_ROUTE_ADD

void zread_ipv6_delete (struct zserv *client, u_short length)ZEBRA_IPV6_ROUTE_DELETE

void zebra_redistribute_add (int command, struct zserv*client, int length) ZEBRA_REDISTRIBUTE_ADD

void zebra_redistribute_delete (int command, struct zserv*client, int length) ZEBRA_REDISTRIBUTE_DELETE

voidzebra_redistribute_default_add (int command,

struct zserv *client, int length)ZEBRA_REDISTRIBUTE_DEFAULT_ADD

void zebra_redistribute_default_delete (int command,

struct zserv *client, int length)ZEBRA_REDISTRIBUTE_DEFAULT_DELETE

void zread_ipv4_nexthop_lookup (struct zserv *client, u_shortlength) ZEBRA_IPV4_NEXTHOP_LOOKUP

void zread_ipv6_nexthop_lookup (struct zserv *client, u_shortlength) ZEBRA_IPV6_NEXTHOP_LOOKUP

bgp action:将local_client_socket中数据,写入bgp数据库。

zebra action:将zebra数据库中的信息写入local_server_subsocket,让local client端进行读取。

bgp peer间通信

bgp_accept操作

/* Accept bgp connection. */

int bgp_accept (struct thread *thread)

{

int bgp_sock;

int accept_sock;

union sockunion su;

struct peer *peer;

struct peer *peer1;

char buf[SU_ADDRSTRLEN];

/* Regiser accept thread. */

accept_sock = THREAD_FD (thread);

printf("->bgp_accept [%d]\n",accept_sock);

thread_add_read (master, bgp_accept, NULL, accept_sock);

/* Accept client connection. */

bgp_sock = sockunion_accept (accept_sock, &su);

if (bgp_sock < 0)

{

zlog_err ("[Error] BGP socket accept failed (%s)",strerror (errno));

printf("[Error] BGP socket accept failed (%s)",strerror (errno));

puts("<-bgp_accept 2");

return -1;

}

if (BGP_DEBUG (events, EVENTS))

zlog_info ("[Event] BGP connection from host %s",inet_sutop (&su, buf));

printf("[Event] BGP connection from host %s",inet_sutop (&su, buf));

/* Check remote IP address */

peer1 = peer_lookup_by_su (&su);

if (! peer1 || peer1->status == Idle)

{

if (BGP_DEBUG (events, EVENTS))

{

if (! peer1)

zlog_info ("[Event] BGP connection IP address %s is notconfigured",

inet_sutop (&su, buf));

else

zlog_info ("[Event] BGP connection IP address %s is Idlestate",

inet_sutop (&su, buf));

}

close (bgp_sock);

puts("<-bgp_accept 2");

return -1;

}

/* Make dummy peer until read Open packet. */

if (BGP_DEBUG (events, EVENTS))

zlog_info ("[Event] Make dummy peer structure until readOpen packet");

printf("[Event] Make dummy peer structure until readOpen packet\n");

{

char buf[SU_ADDRSTRLEN + 1];

peer = peer_create_accept ();

SET_FLAG (peer->sflags, PEER_STATUS_ACCEPT_PEER);

peer->su = su;

peer->fd = bgp_sock;

peer->status = Active;

/* Make peer's address string. */

sockunion2str (&su, buf, SU_ADDRSTRLEN);

peer->host = strdup (buf);

}

BGP_EVENT_ADD (peer, TCP_connection_open); 创建一个event thread执行bgp_event函数

puts("<-bgp_accept 0");

return 0;

}

bgp_event操作

/* Execute event process. */

int bgp_event (struct thread *thread)

{

int ret;

int event;

int next;

struct peer *peer;

peer = THREAD_ARG (thread); // get peer

event = THREAD_VAL (thread); // get FSM eventeg.TCP_connection_open

puts("->bgp_event");

/* Logging this event. */

next = FSM [peer->status -1][event - 1].next_state; next为下一个状态

if (BGP_DEBUG (fsm, FSM))

plog_info (peer->log, "%s [FSM] %s (%s->%s)",peer->host,

bgp_event_str[event],

LOOKUP (bgp_status_msg, peer->status),

LOOKUP (bgp_status_msg, next));

printf("%s [FSM] %s (%s->%s)", peer->host,

bgp_event_str[event],

LOOKUP (bgp_status_msg, peer->status),

LOOKUP (bgp_status_msg, next));

/* Call function. */

ret = (*(FSM [peer->status - 1][event - 1].func))(peer); 执行本状态处理函数

/* When function do not want proceed next job return -1. */

if (ret < 0)

{

puts("<-bgp_event 1");

return ret;

}

/* If status is changed. */

if (next != peer->status) 判断状态是否需要转变

fsm_change_status (peer, next);

/* Make sure timer is set. */

bgp_timer_set (peer);

puts("<-bgp_event 0");

return 0;

}

 

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