安卓的开发主要是围绕activity、broadcastReceiver、service、ContentProvider四大组件和基于view的子类组成,其中activity、broadcastReceiver、service都是通过它们的桥梁Intent创建和传递消息。通过Handler来执行消息、线程通讯的操作。而关于IPC,我觉得不得不说的就是binder。咱们这篇的主角是android的四大天王之一Service。
Service
概念:
Service可以说是一个在后台运行的Activity,它不是一个单独的进程,它需要应用告诉它要在干什么就可以了。它要实现和用户交互,需要通过通知栏或者是发送广播,UI去接收显示。它的应用十分广泛,尤其是在框架层。应用更多的是对系统服务的调用。
应用:
它用于处理一些不干扰用户使用的后台操作。如下载、网络获取、播放音乐。同时也可以绑定到宿主对象(如Activity)来使用。
ps:一般情况下,Service都是运行在UI线程的,所以不能执行耗时操作。通常都是在服务里开启子线程,进行自己需要的工作。
分类:
按启动方式:
- Context.startService()
调用startService()会执行onCreate,再调用onStartCommand。多次调用startService()不会多次创建,但是会多次调用onStartCommand(),只有调用stopService()才会结束服务。 - Context.bindService()
调用bindService()会执行onCreate,再调用onBind。多次调用不会多次创建。它是和调用者绑定到一起的,如果调用者退出了。就会调用unBindService()。当然调用者也可以主动调用unBIndService()。
按服务范围:
- 本地服务(LocalService):用于程序内部。
- 远程服务(RemoteService):用于android应用程序之间。
按运行类别:
- 前台服务
调用 startForeground(int startId,Notification ntf) (android2.0以上 ) 或 setForeground(android2.0以下)使服务成为前台服务。提升进程优先级,避免被杀死。
使用:在onStartCommand里面调用startForeground方面让服务运行在前台,在onDstroy调用stopForeground解除。 - 后台服务
服务默认运行状态
生命周期
- context.startService()
context.startService -> onCreate() -> onStartCommand() -> Service running -> context.stopService() -> onDestroy() -> service stop - context.bindService()
context.bindService() -> onCreate -> onBind() -> service running -> onUnbind() -> onDestroy() ->service stop
IntentService
我们先看下源码:
public abstract class IntentService extends Service {
private volatile Looper mServiceLooper;
private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery;
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
onHandleIntent((Intent)msg.obj);
stopSelf(msg.arg1);
}
}
/**
* Creates an IntentService. Invoked by your subclass's constructor.
*
* @param name Used to name the worker thread, important only for debugging.
*/
public IntentService(String name) {
super();
mName = name;
}
/**
* Sets intent redelivery preferences. Usually called from the constructor
* with your preferred semantics.
*
* <p>If enabled is true,
* {@link #onStartCommand(Intent, int, int)} will return
* {@link Service#START_REDELIVER_INTENT}, so if this process dies before
* {@link #onHandleIntent(Intent)} returns, the process will be restarted
* and the intent redelivered. If multiple Intents have been sent, only
* the most recent one is guaranteed to be redelivered.
*
* <p>If enabled is false (the default),
* {@link #onStartCommand(Intent, int, int)} will return
* {@link Service#START_NOT_STICKY}, and if the process dies, the Intent
* dies along with it.
*/
public void setIntentRedelivery(boolean enabled) {
mRedelivery = enabled;
}
@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.
super.onCreate();
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start();
mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
@Override
public void onStart(@Nullable Intent intent, int startId) {
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);
}
/**
* You should not override this method for your IntentService. Instead,
* override {@link #onHandleIntent}, which the system calls when the IntentService
* receives a start request.
* @see android.app.Service#onStartCommand
*/
@Override
public int onStartCommand(@Nullable Intent intent, int flags, int startId) {
onStart(intent, startId);
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}
@Override
public void onDestroy() {
mServiceLooper.quit();
}
/**
* Unless you provide binding for your service, you don't need to implement this
* method, because the default implementation returns null.
* @see android.app.Service#onBind
*/
@Override
@Nullable
public IBinder onBind(Intent intent) {
return null;
}
/**
* This method is invoked on the worker thread with a request to process.
* Only one Intent is processed at a time, but the processing happens on a
* worker thread that runs independently from other application logic.
* So, if this code takes a long time, it will hold up other requests to
* the same IntentService, but it will not hold up anything else.
* When all requests have been handled, the IntentService stops itself,
* so you should not call {@link #stopSelf}.
*
* @param intent The value passed to {@link
* android.content.Context#startService(Intent)}.
* This may be null if the service is being restarted after
* its process has gone away; see
* {@link android.app.Service#onStartCommand}
* for details.
*/
@WorkerThread
protected abstract void onHandleIntent(@Nullable Intent intent);
}
首先我们大致看到了,有looper,有handler,有Thread,我们想到了什么?当然是android的消息机制。
还看到了,该类帮我们处理了Service的实现方法,他的子类需要实现一个onHandleIntent()。这下就清晰了。因为Service本身是不支持执行耗时操作的。要想执行耗时操作,必须新建线程。所以,IntentService的出现就解决这个问题,它继承于Service,封装了多线程,耗时操作在子线程中操作。
我们看先这句:
@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.
super.onCreate();
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start();
mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
熟悉android的消息机制的应该都会知道,当一个线程启动的时候他会创建一个looper对象,执行looper.loop(),用来循环获取MessageQueue队列的对象。当前的Looper对象是属于HandlerThread的,通过这句代码就可以得知ServiceHandler是也是运行在HandlerThread线程的。
mServiceHandler = new ServiceHandler(mServiceLooper);
我们在看看这段代码:
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
onHandleIntent((Intent)msg.obj);
stopSelf(msg.arg1);
}
}
说明onHandleMessage也是运行在HandleThread线程中。
所以我们在实现IntentService中onHandleIntent方法时,就可以直接进行耗时操作。