Codeforces 110A-Nearly Lucky Number(实现)

本文介绍了一种判断Nearly Lucky Number的方法,即一个数中幸运数字4和7的数量是否为幸运数。通过解析输入数字并计数幸运数字出现的次数,再判断该次数是否为幸运数来完成判断。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

A. Nearly Lucky Number
time limit per test
2 seconds
memory limit per test
256 megabytes
input
standard input
output
standard output

Petya loves lucky numbers. We all know that lucky numbers are the positive integers whose decimal representations contain only the lucky digits 4 and 7. For example, numbers 477444 are lucky and 517,467 are not.

Unfortunately, not all numbers are lucky. Petya calls a number nearly lucky if the number of lucky digits in it is a lucky number. He wonders whether number n is a nearly lucky number.

Input

The only line contains an integer n (1 ≤ n ≤ 1018).

Please do not use the %lld specificator to read or write 64-bit numbers in С++. It is preferred to use the cin, cout streams or the %I64d specificator.

Output

Print on the single line "YES" if n is a nearly lucky number. Otherwise, print "NO" (without the quotes).

Sample test(s)
input
40047
output
NO
input
7747774
output
YES
input
1000000000000000000
output
NO
题意:给出幸运数字的概念是该数字仅含4和7. 然后给出Nearly Lucky Number 的定义:对于一个数n,它每位上4或7的个数如果是幸运数,输出YES,否则输出NO。
#include <iostream>
#include <algorithm>
#include <cstring>
#include <cstdio>
#include <cctype>
#include <cstdlib>
#include <set>
#include <map>
#include <vector>
#include <string>
#include <queue>
#include <stack>
#include <cmath>
using namespace std;
const int INF=0x3f3f3f3f;
#define LL long long
int main()
{
    LL n;char s[22],c[22];
    while(cin>>n)
	{
		sprintf(s,"%lld",n);
		int cnt=0;
		for(int i=0;i<strlen(s);i++)
		{
			if(s[i]=='4'||s[i]=='7')
				cnt++;
		}
		sprintf(c,"%d",cnt);
		int flag=1;
		for(int i=0;i<strlen(c);i++)
		{
			if(c[i]!='4'&&c[i]!='7')
			{
				flag=0;
				break;
			}
		}
		if(flag)
			puts("YES");
		else
			puts("NO");
	}
	return 0;
}


评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值