<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[qq_14938869的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/qq_14938869</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; qq_14938869]]></copyright><item><title><![CDATA[Unity 图片序列帧动画的三种方法（个人总结，若有其它方法欢迎交流）]]></title><link>https://blog.youkuaiyun.com/qq_14938869/article/details/50979727</link><guid>https://blog.youkuaiyun.com/qq_14938869/article/details/50979727</guid><author>qq_14938869</author><pubDate>Fri, 25 Mar 2016 14:40:42 +0800</pubDate><description><![CDATA[using UnityEngine;
using System.Collections;

/// 
/// 图片序列帧播放三种方法 
/// GUI.DrawTexture (new Rect (10, 10, 100, 100), TexArray [currentIndex]);每一帧都执行
///  currentIndex是控制一定时间后换一下
/// 
public class Tex]]></description><category></category></item></channel></rss>