Unity Shader中各部分定义内容详解
Unity Shader中各部分定义内容详解样板Shader "Practice/Unlit/SimpleUnlit"{ Properties { _MainTex ("Texture", 2D) = "white" {} _Num ("Float", float) = 0 _RangeNum ("Range Number", Range(0, 1)) = 0 } Sub...
原创
2019-03-21 19:53:27 ·
3621 阅读 ·
0 评论