在AndroidManifest.xml定义中,application有这么一个属性android:persistent,根据字面意思来理解就是说该应用是可持久的,也即是常驻的应用。其实就是这么个理解,被android:persistent修饰的应用会在系统启动之后被AM启动。
AM首先去PM(PackageManagerService)中去查找设置了android:persistent的应用。
- public void systemReady(final Runnable goingCallback) {
- if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {
- try {
- List apps = AppGlobals.getPackageManager().
- getPersistentApplications(STOCK_PM_FLAGS);
- if (apps != null) {
- int N = apps.size();
- int i;
- for (i=0; i<N; i++) {
- ApplicationInfo info
- = (ApplicationInfo)apps.get(i);
- if (info != null &&
- !info.packageName.equals("android")) {
- addAppLocked(info);
- }
- }
- }
- } catch (RemoteException ex) {
- // pm is in same process, this will never happen.
- }
- }
- }
假如该被android:persistent修饰的应用此时并未运行的话,那么AM将调用startProcessLocked启动该app,关于startProcessLocked不再描述,另外一篇文章《How to start a new process for Android?》中做了详细的介绍。
app的启动过程就是启动app所在的package对应的进程。
- final ProcessRecord addAppLocked(ApplicationInfo info) {
- ProcessRecord app = getProcessRecordLocked(info.processName, info.uid);
- if (app == null) {
- app = newProcessRecordLocked(null, info, null);
- mProcessNames.put(info.processName, info.uid, app);
- updateLruProcessLocked(app, true, true);
- }
- if ((info.flags&(ApplicationInfo.FLAG_SYSTEM|ApplicationInfo.FLAG_PERSISTENT))
- == (ApplicationInfo.FLAG_SYSTEM|ApplicationInfo.FLAG_PERSISTENT)) {
- app.persistent = true;
- app.maxAdj = CORE_SERVER_ADJ;
- }
- if (app.thread == null && mPersistentStartingProcesses.indexOf(app) < 0) {
- mPersistentStartingProcesses.add(app);
- startProcessLocked(app, "added application", app.processName);
- }
- return app;
- }
下面介绍app所在的package对应的进程启动完成之后,app是如何被create的。
从文章《How to start a new process for Android?》中可知,zygote在创建新的进程均会启动它的mainThread android.app.ActivityThread,因此我们从ActivityThread的main函数中接着分析app的create过程。
在main中有下面这个操作
- thread.attach(false);
在attach过程中,ActivityThread会将对应的application attach到AM中去,交与AM去管理。这里需要注意一个变量
- final ApplicationThread mAppThread = new ApplicationThread();
mAppThread是一个ApplicationThread对象,mAppThread可以看作是当前进程主线程的核心,它负责处理本进程与其他进程(主要是AM)之间的通信,同时通过attachApplication将mAppThread的代理Binder传递给AM。
- private final void attach(boolean system) {
- sThreadLocal.set(this);
- mSystemThread = system;
- if (!system) {
- ViewRoot.addFirstDrawHandler(new Runnable() {
- public void run() {
- ensureJitEnabled();
- }
- });
- android.ddm.DdmHandleAppName.setAppName("<pre-initialized>");
- RuntimeInit.setApplicationObject(mAppThread.asBinder());
- IActivityManager mgr = ActivityManagerNative.getDefault();
- try {
- mgr.attachApplication(mAppThread);
- } catch (RemoteException ex) {
- }
- }
- }
上面的attach代码中,我们顺着IPC调用AM的attachApplication过程再往下看。
在该过程中,AM调用到了IPC通信调用mAppThread的bindApplication;
- private final boolean attachApplicationLocked(IApplicationThread thread,
- int pid) {
- thread.bindApplication(processName, app.instrumentationInfo != null
- ? app.instrumentationInfo : app.info, providers,
- app.instrumentationClass, app.instrumentationProfileFile,
- app.instrumentationArguments, app.instrumentationWatcher, testMode,
- isRestrictedBackupMode || !normalMode,
- mConfiguration, getCommonServicesLocked());
- updateLruProcessLocked(app, false, true);
- app.lastRequestedGc = app.lastLowMemory = SystemClock.uptimeMillis();
- }
mAppThread的bindApplication再通过消息机制向ActivityThread自身维护的handler发送BIND_APPLICATION消息。下面看看ActivityThread自身维护的handler对消息BIND_APPLICATION的处理,最终会调用到handleBindApplication函数
你会发现在handleBindApplication函数中有这么一句
- mInstrumentation.callApplicationOnCreate(app);
我们最终在绕了好大一圈之后,调用了app的onCreate函数来启动这个application。