NSThread*thread = [[NSThread alloc] initWithTarget:self selector:@selector(run)object:nil];
[thread start];
// 线程一启动,就会在线程thread中执行self的run方法
+ (NSThread *)mainThread; //获得主线程
- (BOOL)isMainThread; //是否为主线程
+ (BOOL)isMainThread; //是否为主线程
[NSThread detachNewThreadSelector:@selector(run)toTarget:self withObject:nil];
[self performSelectorInBackground:@selector(run)withObject:nil];
NSThread*current = [NSThread currentThread];
+ (double)threadPriority;
+ (BOOL)setThreadPriority:(double)p;
- (double)threadPriority;
- (BOOL)setThreadPriority:(double)p;
调度优先级的取值范围是0.0 ~ 1.0,默认0.5,值越大,优先级越高
自己开发时,建议一般不要修改优先级
- (void)setName:(NSString *)n;
- (NSString*)name;
本文深入探讨了Objective-C与Swift两种编程语言在iOS开发领域的应用与对比,详细介绍了它们的特点、优势及如何在实际项目中选择合适的语言以提升开发效率和产品质量。
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