<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[pyz258的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/pyz258</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; pyz258]]></copyright><item><title><![CDATA[我的创作纪念日]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/136062096</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/136062096</guid><author>pyz258</author><pubDate>Tue, 06 Feb 2024 20:37:20 +0800</pubDate><description><![CDATA[提示：你过去写得最好的一段代码是什么？提示：当前创作和你的工作、学习是什么样的关系。提示：可以和大家分享最初成为创作者的初心。提示：在创作的过程中都有哪些收获。提示：职业规划、创作规划等​​。]]></description><category></category></item><item><title><![CDATA[10241]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/134024450</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/134024450</guid><author>pyz258</author><pubDate>Tue, 24 Oct 2023 23:31:11 +0800</pubDate><description><![CDATA[1024。]]></description><category></category></item><item><title><![CDATA[当我让文心一言写个代码来庆祝1024程序员节，它写的代码是……]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/133978746</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/133978746</guid><author>pyz258</author><pubDate>Sun, 22 Oct 2023 21:54:37 +0800</pubDate><description><![CDATA[当我让文心一言写个代码来庆祝1024程序员节，它写的代码是……]]></description><category></category></item><item><title><![CDATA[#创作纪念日#我的256天创作纪念日]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/133869746</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/133869746</guid><author>pyz258</author><pubDate>Mon, 16 Oct 2023 21:32:39 +0800</pubDate><description><![CDATA[机缘……好像128天的时候已经写过了……小升初时，我开始接触编程，进入了一个全新的世界。刚开始学习编程时，我只是对电脑的一些操作比较感兴趣，但慢慢地，我开始对编写程序、设计算法产生了浓厚的兴趣。在实践中不断摸索和探索，我渐渐意识到编程这一领域有着非常巨大的发展潜力。我有一份坚定的理想，那就是成为编程领域的创作者。我相信通过自己的不断努力和锤炼，我会成为一个优秀的编程工程师。在我看来，编程领域每一天都在变化，无论是新的技术、新的编程语言或者是新的领域，都有无限的可能性。并且，编程是一门让人感到非常有成就感的学]]></description><category></category></item><item><title><![CDATA[#挑战Open AI！马斯克宣布成立xAI，你怎么看？# 马斯克的xAI：充满困难与希望]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131754743</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131754743</guid><author>pyz258</author><pubDate>Sun, 16 Jul 2023 22:03:41 +0800</pubDate><description><![CDATA[xAI是埃隆·马斯克成立的人工智能公司，于当地时间2023年7月12日宣布成立。构建xAI的目标，是要专注于回答更深层次的科学问题，期望未来可以用AI去帮助人们去解决复杂的科学和数学问题并且“理解”宇宙。
作为特斯拉和SpaceX等多个公司的创始人，埃隆·马斯克一直以来都是科技界备受瞩目的人物。他的创业经历和成功案例使得他成为了众多年轻人的偶像和榜样。然而，就在人们习惯于认为马斯克只是一个商业天才的时候，他却宣布将进军人工智能领域，这在一定程度上改变了人们对于他的认知。]]></description><category></category></item><item><title><![CDATA[graphics.h图形库：基本概念（3）——设备]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131706599</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131706599</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 16:54:10 +0800</pubDate><description><![CDATA[graphics.h图形库：基本概念（3）——设备]]></description><category></category></item><item><title><![CDATA[graphics.h图形库：基本概念（2）——坐标]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131706520</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131706520</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 16:51:54 +0800</pubDate><description><![CDATA[graphics.h图形库：基本概念（2）——坐标]]></description><category></category></item><item><title><![CDATA[graphics.h图形库：基本概念（1）——颜色]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131705987</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131705987</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 16:47:23 +0800</pubDate><description><![CDATA[graphics.h图形库：基本概念（1）——颜色]]></description><category></category></item><item><title><![CDATA[C++图形开发（16）：绘制一个圆环和一根针]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131703199</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131703199</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 15:41:30 +0800</pubDate><description><![CDATA[C++图形开发（16）：绘制一个圆环和一根针]]></description><category></category></item><item><title><![CDATA[C++图形开发（15）：C++小游戏——别碰方块]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131701359</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131701359</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 14:22:15 +0800</pubDate><description><![CDATA[C++图形开发（15）：C++小游戏——别碰方块]]></description><category></category></item><item><title><![CDATA[C++图形开发（14）：游戏完善——无限空中起跳解决]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131700472</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131700472</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 13:49:19 +0800</pubDate><description><![CDATA[C++图形开发（14）：游戏完善——无限空中起跳解决]]></description><category></category></item><item><title><![CDATA[C++图形开发（13）：得分系统]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131669607</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131669607</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 13:18:11 +0800</pubDate><description><![CDATA[C++图形开发（13）：得分系统]]></description><category></category></item><item><title><![CDATA[C++问题解决：Visual Studio编译时显示“‘_swprintf: This function or variable may be unsafe.”怎么办？]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131698546</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131698546</guid><author>pyz258</author><pubDate>Thu, 13 Jul 2023 11:43:39 +0800</pubDate><description><![CDATA[C++问题解决：Visual Studio编译时显示“'_swprintf: This function or variable may be unsafe. Consider using swprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
”怎么办？]]></description><category></category></item><item><title><![CDATA[C++图形开发（12）：随机方块的速度和高度]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131668737</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131668737</guid><author>pyz258</author><pubDate>Tue, 11 Jul 2023 20:56:15 +0800</pubDate><description><![CDATA[C++图形开发（12）：随机方块的速度和高度]]></description><category></category></item><item><title><![CDATA[C++爱好者的自我修养（17）:rand()随机函数]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131668370</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131668370</guid><author>pyz258</author><pubDate>Tue, 11 Jul 2023 20:29:08 +0800</pubDate><description><![CDATA[C++爱好者的自我修养（17）:rand()随机函数]]></description><category></category></item><item><title><![CDATA[#互联网生活中的隐私保护：用隐私换便利还是花钱护隐私？# 隐私保护与个人信息安全：在便利与隐私之间的取舍]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131637911</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131637911</guid><author>pyz258</author><pubDate>Mon, 10 Jul 2023 14:30:51 +0800</pubDate><description><![CDATA[#互联网生活中的隐私保护：用隐私换便利还是花钱护隐私？# 隐私保护与个人信息安全：在便利与隐私之间的取舍]]></description><category></category></item><item><title><![CDATA[C++图形开发（11）：小球碰到方块的判定]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131627850</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131627850</guid><author>pyz258</author><pubDate>Sun, 09 Jul 2023 22:03:29 +0800</pubDate><description><![CDATA[C++图形开发（11）：小球碰到方块的判定]]></description><category></category></item><item><title><![CDATA[C++图形开发（10）：移动的方块]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131584119</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131584119</guid><author>pyz258</author><pubDate>Sun, 09 Jul 2023 21:21:26 +0800</pubDate><description><![CDATA[C++图形开发（10）：移动的方块]]></description><category></category></item><item><title><![CDATA[C++图形开发（9）：静止的矩形（fillrectangle函数）]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131583869</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131583869</guid><author>pyz258</author><pubDate>Thu, 06 Jul 2023 19:49:43 +0800</pubDate><description><![CDATA[C++图形开发（9）：静止的矩形（fillrectangle函数）]]></description><category></category></item><item><title><![CDATA[C++图形开发（8）：空格键控制小球起跳]]></title><link>https://blog.youkuaiyun.com/pyz258/article/details/131581652</link><guid>https://blog.youkuaiyun.com/pyz258/article/details/131581652</guid><author>pyz258</author><pubDate>Thu, 06 Jul 2023 19:23:10 +0800</pubDate><description><![CDATA[C++图形开发（8）：空格键控制小球起跳]]></description><category></category></item></channel></rss>